Audio 21 tables
| Table | Rows | Fields | Struct |
|---|---|---|---|
| D_AIAudioData | 17 | 4 fields | BiomeAudioData |
| D_BiomeAudioData | 12 | 10 fields | BuildableAudioData |
| D_BuildableAudioData | 3 | 3 fields | CharacterVoiceData |
| D_CharacterVoices | 28 | 3 fields | CraftingAudioData |
| D_CraftingAudioData | 3 | 1 field | CreatureAudioThreatData |
| D_CreatureAudioThreatData | 5 | 2 fields | CriticalHitAreaAudioData |
| D_CriticalHitAreaAudioData | 43 | 3 fields | FirearmAudioData |
| D_FirearmAudioData | 144 | 16 fields | ItemAudioData |
| D_ItemAudioData | 16 | 9 fields | ModifierStateAudioData |
| D_ModifierStateAudioData | 42 | 19 fields | MusicTrack |
| D_MusicLocationConditions | 2 | 0 fields | MusicQuestCondition |
| D_MusicQuestConditions | 107 | 18 fields | BestiaryData |
| D_MusicTracks | 1 | 0 fields | MusicTrackStateGroup |
| D_MusicTrackStateGroups | 21 | 3 fields | PlayerFootstepAudioData |
| D_PlayerFootstepAudioData | 33 | 2 fields | ResourceNodeAudioData |
| D_ResourceNodeAudioData | 3 | 3 fields | RiverAudioData |
| D_RiverAudioData | 4 | 2 fields | TerrainZoneAudioData |
| D_TerrainZoneAudioData | 7 | 11 fields | TreeAudioData |
| D_TreeAudioData | 595 | 2 fields | VocalisationData |
| D_Vocalisations | 7 | 4 fields | VocalisationSetting |
| D_VocalisationSettings | 13 | 0 fields | MusicLocationCondition |