D_SettlementNPCTaskTypes
18 rows
SettlementNPCTaskTypeData
Fields
Behaviour
DisplayName
DisplayNameVerb
ExperienceReward
Priority
SkillCategory
SupportedActivities
TaskIcon
WhitelistedNPCRoles
bDisplayProgressWidgetForTask
bRequiresSource
bRequiresTarget
Rows
18
| Name | Behaviour | DisplayName | DisplayNameVerb | ExperienceReward | Priority | SkillCategory | SupportedActivities | TaskIcon | … |
|---|---|---|---|---|---|---|---|---|---|
| Build | /Game/BP/Settlement/AI/BT_SettlementNPC… | NSLOCTEXT("D_SettlementNPCTaskTypes", "… | NSLOCTEXT("D_SettlementNPCTaskTypes", "… | {'RowName': 'Settlement_Building_Complete'} | 128 | {'RowName': 'Construction'} | ['Work'] | /Game/Assets/2DArt/UI/Icons/MapIcons/T_… | |
| Deconstruct | /Game/BP/Settlement/AI/BT_SettlementNPC… | NSLOCTEXT("D_SettlementNPCTaskTypes", "… | NSLOCTEXT("D_SettlementNPCTaskTypes", "… | {'RowName': 'None', 'DataTableName': 'D… | 128 | {'RowName': 'Construction'} | ['Work'] | /Game/Assets/2DArt/UI/Icons/Icon_Sledge… | |
| OperateBuilding | /Game/BP/Settlement/AI/BT_SettlementNPC… | NSLOCTEXT("D_SettlementNPCTaskTypes", "… | NSLOCTEXT("D_SettlementNPCTaskTypes", "… | {'RowName': 'None', 'DataTableName': 'D… | 64 | {'RowName': 'None', 'DataTableName': 'D… | ['Work'] | None | |
| Sleep | /Game/BP/Settlement/AI/BT_SettlementNPC… | NSLOCTEXT("D_SettlementNPCTaskTypes", "… | NSLOCTEXT("D_SettlementNPCTaskTypes", "… | {'RowName': 'None', 'DataTableName': 'D… | 245 | {'RowName': 'None', 'DataTableName': 'D… | ['Sleep'] | None | |
| Guard | /Game/BP/Settlement/AI/BT_SettlementNPC… | NSLOCTEXT("D_SettlementNPCTaskTypes", "… | NSLOCTEXT("D_SettlementNPCTaskTypes", "… | {'RowName': 'None', 'DataTableName': 'D… | 250 | {'RowName': 'Combat'} | [] | None | |
| Guard_Stationary | /Game/BP/Settlement/AI/BT_SettlementNPC… | NSLOCTEXT("D_SettlementNPCTaskTypes", "… | NSLOCTEXT("D_SettlementNPCTaskTypes", "… | {'RowName': 'None', 'DataTableName': 'D… | 250 | {'RowName': 'Combat'} | [] | None | |
| ChopWood | /Game/BP/Settlement/AI/BT_SettlementNPC… | NSLOCTEXT("D_SettlementNPCTaskTypes", "… | NSLOCTEXT("D_SettlementNPCTaskTypes", "… | {'RowName': 'None', 'DataTableName': 'D… | 64 | {'RowName': 'Forestry'} | ['Work'] | None | |
| Farm | /Game/BP/Settlement/AI/BT_SettlementNPC… | NSLOCTEXT("D_SettlementNPCTaskTypes", "… | NSLOCTEXT("D_SettlementNPCTaskTypes", "… | {'RowName': 'None', 'DataTableName': 'D… | 64 | {'RowName': 'Farming'} | ['Work'] | None | |
| Mine | /Game/BP/Settlement/AI/BT_SettlementNPC… | NSLOCTEXT("D_SettlementNPCTaskTypes", "… | NSLOCTEXT("D_SettlementNPCTaskTypes", "… | {'RowName': 'None', 'DataTableName': 'D… | 64 | {'RowName': 'Mining'} | ['Work'] | None | |
| RequestEventDecision | /Game/BP/Settlement/AI/BT_SettlementNPC… | NSLOCTEXT("D_SettlementNPCTaskTypes", "… | NSLOCTEXT("D_SettlementNPCTaskTypes", "… | {'RowName': 'None', 'DataTableName': 'D… | 254 | {'RowName': 'Leadership'} | [] | None | |
| Repair | /Game/BP/Settlement/AI/BT_SettlementNPC… | NSLOCTEXT("D_SettlementNPCTaskTypes", "… | NSLOCTEXT("D_SettlementNPCTaskTypes", "… | {'RowName': 'None', 'DataTableName': 'D… | 140 | {'RowName': 'Construction'} | ['Work'] | /Game/Assets/2DArt/UI/Icons/MapIcons/T_… | |
| Incapacitated | /Game/BP/Settlement/AI/BT_SettlementNPC… | NSLOCTEXT("D_SettlementNPCTaskTypes", "… | NSLOCTEXT("D_SettlementNPCTaskTypes", "… | {'RowName': 'None', 'DataTableName': 'D… | 255 | {'RowName': 'None', 'DataTableName': 'D… | [] | None | |
| Cower | /Game/BP/Settlement/AI/BT_SettlementNPC… | NSLOCTEXT("D_SettlementNPCTaskTypes", "… | NSLOCTEXT("D_SettlementNPCTaskTypes", "… | {'RowName': 'None', 'DataTableName': 'D… | 253 | {'RowName': 'None', 'DataTableName': 'D… | ['UnderAttack'] | None | |
| Fish | /Game/BP/Settlement/AI/BT_SettlementNPC… | NSLOCTEXT("D_SettlementNPCTaskTypes", "… | NSLOCTEXT("D_SettlementNPCTaskTypes", "… | {'RowName': 'None', 'DataTableName': 'D… | 64 | {'RowName': 'Farming'} | ['Work'] | None | |
| Cook | /Game/BP/Settlement/AI/BT_SettlementNPC… | NSLOCTEXT("D_SettlementNPCTaskTypes", "… | NSLOCTEXT("D_SettlementNPCTaskTypes", "… | {'RowName': 'None', 'DataTableName': 'D… | 64 | {'RowName': 'Cooking'} | ['Work'] | None | |
| Heal | /Game/BP/Settlement/AI/BT_SettlementNPC… | NSLOCTEXT("D_SettlementNPCTaskTypes", "… | NSLOCTEXT("D_SettlementNPCTaskTypes", "… | {'RowName': 'None', 'DataTableName': 'D… | 64 | {'RowName': 'Medicine'} | ['Work'] | None | |
| Craft | /Game/BP/Settlement/AI/BT_SettlementNPC… | NSLOCTEXT("D_SettlementNPCTaskTypes", "… | NSLOCTEXT("D_SettlementNPCTaskTypes", "… | {'RowName': 'None', 'DataTableName': 'D… | 64 | {'RowName': 'Crafting'} | ['Work'] | None | |
| Hunt | /Game/BP/Settlement/AI/BT_SettlementNPC… | NSLOCTEXT("D_SettlementNPCTaskTypes", "… | NSLOCTEXT("D_SettlementNPCTaskTypes", "… | {'RowName': 'None', 'DataTableName': 'D… | 64 | {'RowName': 'Forestry'} | ['Work'] | None |