D_SettlementNPCItems
8 rows
SettlementNPCItemData
Fields
AnimBlueprint
AttachSocket
AttachmentOffset
DisplayName
EquipMontage
MaterialOverrides
SkeletalMesh
StaticMesh
UnequipMontage
WeaponConfig
Rows
8
| Name | AnimBlueprint | AttachSocket | AttachmentOffset | DisplayName | EquipMontage | MaterialOverrides | SkeletalMesh | StaticMesh | … |
|---|---|---|---|---|---|---|---|---|---|
| Crate | None | RifleAttach | {'Rotation': {'X': 0.5788025259971619, … | NSLOCTEXT("D_SettlementNPCItems", "Crat… | None | [] | /Game/ASS/DEP/DM_DEP_Crate_Lead_Lined_S… | None | |
| Pickaxe | None | hand_l | {'Rotation': {'X': -0.9778872728347778,… | NSLOCTEXT("D_SettlementNPCItems", "Pick… | None | [] | /Game/ASS/WEP/SK_PIC_Metal_01.SK_PIC_Metal_01 | None | |
| Hammer | None | hand_r | {'Rotation': {'Z': 0.9999998807907104, … | NSLOCTEXT("D_SettlementNPCItems", "Hamm… | None | [] | /Game/ASS/ITM/SK_ITM_Hammer_Iron.SK_ITM… | None | |
| Axe | None | hand_l | {'Rotation': {'X': 0.831688404083252, '… | NSLOCTEXT("D_SettlementNPCItems", "Axe-… | None | [] | /Game/ASS/WEP/Axes/SK_AXE_Metal.SK_AXE_Metal | None | |
| Hoe | None | hand_r | {'Rotation': {'X': -0.17292118072509766… | NSLOCTEXT("D_SettlementNPCItems", "Hoe-… | None | [] | None | /Game/ThirdPartyAssets/CharacterAnimati… | |
| Rifle | None | hand_r | {'Rotation': {'X': 0.12514550983905792,… | NSLOCTEXT("D_SettlementNPCItems", "Rifl… | None | [] | /Game/ASS/WEP/SK_GUN_HuntingRifle_Bolt_… | None | |
| Log | None | Spine_03 | {'Rotation': {'X': 0.41043785214424133,… | NSLOCTEXT("D_SettlementNPCItems", "Log-… | None | [] | None | /Game/ASS/ENV/TRE/CF_LogFallen_01/SM_CF… | |
| FishingRod | /Game/ASS/ITM/SK_ITM_FishingRod_Settler… | hand_r | {'Rotation': {'X': -0.4799017310142517,… | NSLOCTEXT("D_SettlementNPCItems", "Fish… | None | [] | /Game/ASS/ITM/SK_ITM_FishingRod_T3.SK_I… | None |