D_SettlementNPCItems

8 rows
SettlementNPCItemData

Fields

AnimBlueprint AttachSocket AttachmentOffset DisplayName EquipMontage MaterialOverrides SkeletalMesh StaticMesh UnequipMontage WeaponConfig

Rows

8
Rows in D_SettlementNPCItems
Name AnimBlueprint AttachSocket AttachmentOffset DisplayName EquipMontage MaterialOverrides SkeletalMesh StaticMesh …
Crate None RifleAttach {'Rotation': {'X': 0.5788025259971619, … NSLOCTEXT("D_SettlementNPCItems", "Crat… None [] /Game/ASS/DEP/DM_DEP_Crate_Lead_Lined_S… None
Pickaxe None hand_l {'Rotation': {'X': -0.9778872728347778,… NSLOCTEXT("D_SettlementNPCItems", "Pick… None [] /Game/ASS/WEP/SK_PIC_Metal_01.SK_PIC_Metal_01 None
Hammer None hand_r {'Rotation': {'Z': 0.9999998807907104, … NSLOCTEXT("D_SettlementNPCItems", "Hamm… None [] /Game/ASS/ITM/SK_ITM_Hammer_Iron.SK_ITM… None
Axe None hand_l {'Rotation': {'X': 0.831688404083252, '… NSLOCTEXT("D_SettlementNPCItems", "Axe-… None [] /Game/ASS/WEP/Axes/SK_AXE_Metal.SK_AXE_Metal None
Hoe None hand_r {'Rotation': {'X': -0.17292118072509766… NSLOCTEXT("D_SettlementNPCItems", "Hoe-… None [] None /Game/ThirdPartyAssets/CharacterAnimati…
Rifle None hand_r {'Rotation': {'X': 0.12514550983905792,… NSLOCTEXT("D_SettlementNPCItems", "Rifl… None [] /Game/ASS/WEP/SK_GUN_HuntingRifle_Bolt_… None
Log None Spine_03 {'Rotation': {'X': 0.41043785214424133,… NSLOCTEXT("D_SettlementNPCItems", "Log-… None [] None /Game/ASS/ENV/TRE/CF_LogFallen_01/SM_CF…
FishingRod /Game/ASS/ITM/SK_ITM_FishingRod_Settler… hand_r {'Rotation': {'X': -0.4799017310142517,… NSLOCTEXT("D_SettlementNPCItems", "Fish… None [] /Game/ASS/ITM/SK_ITM_FishingRod_T3.SK_I… None