D_SettlementEvents

8 rows
SettlementEventData

Fields

ActiveModifiers ActivityOverride DefaultOutcomeIndex Description DisplayName DurationDays EventType MinSettlementLevel PossibleOutcomes ProximityTriggerRange RaidConfig Weight bOverridesNPCActivity bResolveAsRaidOnly

Rows

8
Rows in D_SettlementEvents
Name ActiveModifiers ActivityOverride DefaultOutcomeIndex Description DisplayName DurationDays EventType MinSettlementLevel …
WolfPack [] UnderAttack 0 NSLOCTEXT("D_SettlementEvents", "WolfPa… NSLOCTEXT("D_SettlementEvents", "WolfPa… 1 {'RowName': 'Raid'} 2
WolfPack_ForceRaid [] UnderAttack 0 NSLOCTEXT("D_SettlementEvents", "WolfPa… NSLOCTEXT("D_SettlementEvents", "WolfPa… 1 {'RowName': 'Raid'} 2
ColdSnap [] UnderAttack 0 NSLOCTEXT("D_SettlementEvents", "ColdSn… NSLOCTEXT("D_SettlementEvents", "ColdSn… 2 {'RowName': 'Weather'} 1
TravellingMerchant [] UnderAttack 0 NSLOCTEXT("D_SettlementEvents", "Travel… NSLOCTEXT("D_SettlementEvents", "Travel… 1 {'RowName': 'Fortune'} 1
GoodHarvest [] UnderAttack 0 NSLOCTEXT("D_SettlementEvents", "GoodHa… NSLOCTEXT("D_SettlementEvents", "GoodHa… 1 {'RowName': 'Fortune'} 1
SpoiledStores [] UnderAttack 2 NSLOCTEXT("D_SettlementEvents", "Spoile… NSLOCTEXT("D_SettlementEvents", "Spoile… 1 {'RowName': 'Misfortune'} 1
BanditRaid [] UnderAttack 0 NSLOCTEXT("D_SettlementEvents", "Bandit… NSLOCTEXT("D_SettlementEvents", "Bandit… 1 {'RowName': 'Raid'} 5
Outbreak [] UnderAttack 0 NSLOCTEXT("D_SettlementEvents", "Outbre… NSLOCTEXT("D_SettlementEvents", "Outbre… 1 {'RowName': 'Misfortune'} 2