D_SettlementBuildings

49 rows
SettlementBuildingData

Fields

BoundaryBuildRule BuildingClass BuildingDescription BuildingName BuildingStats BuildingTags ConstructionExperienceReward ConstructionTime DefaultTasks Generation ItemConstructionCost Mesh QueryItemConstructionCost RequiredTalent ResourceConstructionCost

Rows

49
Rows in D_SettlementBuildings
Name BoundaryBuildRule BuildingClass BuildingDescription BuildingName BuildingStats BuildingTags ConstructionExperienceReward ConstructionTime …
Hub BuildAnywhere None NSLOCTEXT("D_SettlementBuildings", "Hub… NSLOCTEXT("D_SettlementBuildings", "Hub… {'(Value="BaseSettlementMaxNPCs_+")': 5… {'GameplayTags': []} {'RowName': 'Settlement_Building_Comple… 60
House BuildWithinSettlement BlueprintGeneratedClass'/Game/BP/Settle… NSLOCTEXT("D_SettlementBuildings", "Hou… NSLOCTEXT("D_SettlementBuildings", "Hou… {'(Value="BaseSettlementHousing_+")': 2} {'GameplayTags': [{'TagName': 'Settleme… {'RowName': 'Settlement_Building_Comple… 60
Stockpile BuildWithinSettlement BlueprintGeneratedClass'/Game/BP/Settle… NSLOCTEXT("D_SettlementBuildings", "Sto… NSLOCTEXT("D_SettlementBuildings", "Sto… {'(Value="BaseGenericSlots_+")': 16} {'GameplayTags': [{'TagName': 'Settleme… {'RowName': 'Settlement_Building_Comple… 60
Watchtower BuildWithinSettlement BlueprintGeneratedClass'/Game/BP/Settle… NSLOCTEXT("D_SettlementBuildings", "Wat… NSLOCTEXT("D_SettlementBuildings", "Wat… {'(Value="BaseSettlementDefense_+")': 15} {'GameplayTags': [{'TagName': 'Settleme… {'RowName': 'Settlement_Building_Comple… 60
WaterTower BuildWithinSettlement BlueprintGeneratedClass'/Game/BP/Settle… NSLOCTEXT("D_SettlementBuildings", "Wat… NSLOCTEXT("D_SettlementBuildings", "Wat… {'(Value="BaseSettlementWaterProduction… {'GameplayTags': [{'TagName': 'Settleme… {'RowName': 'Settlement_Building_Comple… 60
Medical BuildWithinSettlement BlueprintGeneratedClass'/Game/BP/Settle… NSLOCTEXT("D_SettlementBuildings", "Med… NSLOCTEXT("D_SettlementBuildings", "Med… {'(Value="BaseSettlementMedicalCapacity… {'GameplayTags': [{'TagName': 'Settleme… {'RowName': 'Settlement_Building_Comple… 60
Forge BuildWithinSettlement BlueprintGeneratedClass'/Game/BP/Settle… NSLOCTEXT("D_SettlementBuildings", "For… NSLOCTEXT("D_SettlementBuildings", "For… {'(Value="BaseSettlementMetalProduction… {'GameplayTags': [{'TagName': 'Settleme… {'RowName': 'Settlement_Building_Comple… 120
Sawmill BuildWithinSettlement BlueprintGeneratedClass'/Game/BP/Settle… NSLOCTEXT("D_SettlementBuildings", "Saw… NSLOCTEXT("D_SettlementBuildings", "Saw… {'(Value="BaseSettlementTimberProductio… {'GameplayTags': [{'TagName': 'Settleme… {'RowName': 'Settlement_Building_Comple… 60
Barracks BuildWithinSettlement BlueprintGeneratedClass'/Game/BP/Settle… NSLOCTEXT("D_SettlementBuildings", "Bar… NSLOCTEXT("D_SettlementBuildings", "Bar… {'(Value="BaseSettlementDefense_+")': 25} {'GameplayTags': [{'TagName': 'Settleme… {'RowName': 'Settlement_Building_Comple… 120
Workshop BuildWithinSettlement BlueprintGeneratedClass'/Game/BP/Settle… NSLOCTEXT("D_SettlementBuildings", "Wor… NSLOCTEXT("D_SettlementBuildings", "Wor… {'(Value="BaseSettlementMortarProductio… {'GameplayTags': [{'TagName': 'Settleme… {'RowName': 'Settlement_Building_Comple… 120
LoggingCamp BuildOutsideSettlement BlueprintGeneratedClass'/Game/BP/Settle… NSLOCTEXT("D_SettlementBuildings", "Log… NSLOCTEXT("D_SettlementBuildings", "Log… {'(Value="BaseSettlementWoodProduction_… {'GameplayTags': [{'TagName': 'Settleme… {'RowName': 'Settlement_Building_Comple… 60
Generator BuildWithinSettlement BlueprintGeneratedClass'/Game/BP/Settle… NSLOCTEXT("D_SettlementBuildings", "Gen… NSLOCTEXT("D_SettlementBuildings", "Gen… {'(Value="BaseSettlementPowerProduction… {'GameplayTags': [{'TagName': 'Settleme… {'RowName': 'Settlement_Building_Comple… 120
Farm BuildAnywhere BlueprintGeneratedClass'/Game/BP/Settle… NSLOCTEXT("D_SettlementBuildings", "Far… NSLOCTEXT("D_SettlementBuildings", "Far… {'(Value="BaseSettlementFoodProduction_… {'GameplayTags': [{'TagName': 'Settleme… {'RowName': 'Settlement_Building_Comple… 60
Mine BuildOutsideSettlement BlueprintGeneratedClass'/Game/BP/Settle… NSLOCTEXT("D_SettlementBuildings", "Min… NSLOCTEXT("D_SettlementBuildings", "Min… {'(Value="BaseSettlementMineProduction_… {'GameplayTags': [{'TagName': 'Settleme… {'RowName': 'Settlement_Building_Comple… 60
FishingDock BuildOutsideSettlement BlueprintGeneratedClass'/Game/BP/Settle… NSLOCTEXT("D_SettlementBuildings", "Fis… NSLOCTEXT("D_SettlementBuildings", "Fis… {'(Value="BaseSettlementFoodProduction_… {'GameplayTags': [{'TagName': 'Settleme… {'RowName': 'Settlement_Building_Comple… 60
Stockpile_II BuildWithinSettlement BlueprintGeneratedClass'/Game/BP/Settle… NSLOCTEXT("D_SettlementBuildings", "Sto… NSLOCTEXT("D_SettlementBuildings", "Sto… {'(Value="BaseGenericSlots_+")': 32} {'GameplayTags': [{'TagName': 'Settleme… {'RowName': 'Settlement_Building_Comple… 120
Stockpile_III BuildWithinSettlement BlueprintGeneratedClass'/Game/BP/Settle… NSLOCTEXT("D_SettlementBuildings", "Sto… NSLOCTEXT("D_SettlementBuildings", "Sto… {'(Value="BaseGenericSlots_+")': 48} {'GameplayTags': [{'TagName': 'Settleme… {'RowName': 'Settlement_Building_Comple… 180
Builders_Hut BuildWithinSettlement BlueprintGeneratedClass'/Game/BP/Settle… NSLOCTEXT("D_SettlementBuildings", "Bui… NSLOCTEXT("D_SettlementBuildings", "Bui… {'(Value="BaseSettlementConstructionSpe… {'GameplayTags': [{'TagName': 'Settleme… {'RowName': 'Settlement_Building_Comple… 60
Water_Purifier BuildWithinSettlement BlueprintGeneratedClass'/Game/BP/Settle… NSLOCTEXT("D_SettlementBuildings", "Wat… NSLOCTEXT("D_SettlementBuildings", "Wat… {'(Value="BaseSettlementWaterProduction… {'GameplayTags': [{'TagName': 'Settleme… {'RowName': 'Settlement_Building_Comple… 120
Electric_Pump BuildWithinSettlement BlueprintGeneratedClass'/Game/BP/Settle… NSLOCTEXT("D_SettlementBuildings", "Ele… NSLOCTEXT("D_SettlementBuildings", "Ele… {'(Value="BaseSettlementWaterProduction… {'GameplayTags': [{'TagName': 'Settleme… {'RowName': 'Settlement_Building_Comple… 180
Quarters_II BuildWithinSettlement BlueprintGeneratedClass'/Game/BP/Settle… NSLOCTEXT("D_SettlementBuildings", "Qua… NSLOCTEXT("D_SettlementBuildings", "Qua… {'(Value="BaseSettlementHousing_+")': 4} {'GameplayTags': [{'TagName': 'Settleme… {'RowName': 'Settlement_Building_Comple… 120
Quarters_III BuildWithinSettlement BlueprintGeneratedClass'/Game/BP/Settle… NSLOCTEXT("D_SettlementBuildings", "Qua… NSLOCTEXT("D_SettlementBuildings", "Qua… {'(Value="BaseSettlementHousing_+")': 5} {'GameplayTags': [{'TagName': 'Settleme… {'RowName': 'Settlement_Building_Comple… 180
Greenhouse BuildWithinSettlement BlueprintGeneratedClass'/Game/BP/Settle… NSLOCTEXT("D_SettlementBuildings", "Gre… NSLOCTEXT("D_SettlementBuildings", "Gre… {'(Value="BaseSettlementFoodProduction_… {'GameplayTags': [{'TagName': 'Settleme… {'RowName': 'Settlement_Building_Comple… 120
Hydroponics BuildWithinSettlement BlueprintGeneratedClass'/Game/BP/Settle… NSLOCTEXT("D_SettlementBuildings", "Hyd… NSLOCTEXT("D_SettlementBuildings", "Hyd… {'(Value="BaseSettlementFoodProduction_… {'GameplayTags': [{'TagName': 'Settleme… {'RowName': 'Settlement_Building_Comple… 180
Kitchen BuildWithinSettlement BlueprintGeneratedClass'/Game/BP/Settle… NSLOCTEXT("D_SettlementBuildings", "Kit… NSLOCTEXT("D_SettlementBuildings", "Kit… {'(Value="BaseSettlementProduceProducti… {'GameplayTags': [{'TagName': 'Settleme… {'RowName': 'Settlement_Building_Comple… 60
Mess_Hall BuildWithinSettlement BlueprintGeneratedClass'/Game/BP/Settle… NSLOCTEXT("D_SettlementBuildings", "Mes… NSLOCTEXT("D_SettlementBuildings", "Mes… {'(Value="BaseSettlementRationProductio… {'GameplayTags': [{'TagName': 'Settleme… {'RowName': 'Settlement_Building_Comple… 120
Cafeteria BuildWithinSettlement BlueprintGeneratedClass'/Game/BP/Settle… NSLOCTEXT("D_SettlementBuildings", "Caf… NSLOCTEXT("D_SettlementBuildings", "Caf… {'(Value="BaseSettlementCuisineProducti… {'GameplayTags': [{'TagName': 'Settleme… {'RowName': 'Settlement_Building_Comple… 180
Clinic BuildWithinSettlement BlueprintGeneratedClass'/Game/BP/Settle… NSLOCTEXT("D_SettlementBuildings", "Cli… NSLOCTEXT("D_SettlementBuildings", "Cli… {'(Value="BaseSettlementMedicalCapacity… {'GameplayTags': [{'TagName': 'Settleme… {'RowName': 'Settlement_Building_Comple… 120
Infirmary BuildWithinSettlement BlueprintGeneratedClass'/Game/BP/Settle… NSLOCTEXT("D_SettlementBuildings", "Inf… NSLOCTEXT("D_SettlementBuildings", "Inf… {'(Value="BaseSettlementMedicalCapacity… {'GameplayTags': [{'TagName': 'Settleme… {'RowName': 'Settlement_Building_Comple… 180
Fabrication_Bay BuildWithinSettlement BlueprintGeneratedClass'/Game/BP/Settle… NSLOCTEXT("D_SettlementBuildings", "Fab… NSLOCTEXT("D_SettlementBuildings", "Fab… {'(Value="BaseSettlementAssemblyProduct… {'GameplayTags': [{'TagName': 'Settleme… {'RowName': 'Settlement_Building_Comple… 180
Deep_Mine BuildOutsideSettlement BlueprintGeneratedClass'/Game/BP/Settle… NSLOCTEXT("D_SettlementBuildings", "Dee… NSLOCTEXT("D_SettlementBuildings", "Dee… {'(Value="BaseSettlementMineProduction_… {'GameplayTags': [{'TagName': 'Settleme… {'RowName': 'Settlement_Building_Comple… 120
Hunting_Hut BuildOutsideSettlement BlueprintGeneratedClass'/Game/BP/Settle… NSLOCTEXT("D_SettlementBuildings", "Hun… NSLOCTEXT("D_SettlementBuildings", "Hun… {'(Value="BaseSettlementHuntingProducti… {'GameplayTags': [{'TagName': 'Settleme… {'RowName': 'Settlement_Building_Comple… 60
Hunting_Lodge BuildOutsideSettlement BlueprintGeneratedClass'/Game/BP/Settle… NSLOCTEXT("D_SettlementBuildings", "Hun… NSLOCTEXT("D_SettlementBuildings", "Hun… {'(Value="BaseSettlementHuntingProducti… {'GameplayTags': [{'TagName': 'Settleme… {'RowName': 'Settlement_Building_Comple… 120
Reactor BuildWithinSettlement BlueprintGeneratedClass'/Game/BP/Settle… NSLOCTEXT("D_SettlementBuildings", "Rea… NSLOCTEXT("D_SettlementBuildings", "Rea… {'(Value="BaseSettlementPowerProduction… {'GameplayTags': [{'TagName': 'Settleme… {'RowName': 'Settlement_Building_Comple… 180
Oxygen_Generator BuildWithinSettlement BlueprintGeneratedClass'/Game/BP/Settle… NSLOCTEXT("D_SettlementBuildings", "Oxy… NSLOCTEXT("D_SettlementBuildings", "Oxy… {'(Value="BaseSettlementOxygenProductio… {'GameplayTags': [{'TagName': 'Settleme… {'RowName': 'Settlement_Building_Comple… 120
Atmosphere_Plant BuildWithinSettlement BlueprintGeneratedClass'/Game/BP/Settle… NSLOCTEXT("D_SettlementBuildings", "Atm… NSLOCTEXT("D_SettlementBuildings", "Atm… {'(Value="BaseSettlementOxygenProductio… {'GameplayTags': [{'TagName': 'Settleme… {'RowName': 'Settlement_Building_Comple… 180
Decomposer BuildWithinSettlement BlueprintGeneratedClass'/Game/BP/Settle… NSLOCTEXT("D_SettlementBuildings", "Dec… NSLOCTEXT("D_SettlementBuildings", "Dec… {'(Value="BaseSettlementBiofuelProducti… {'GameplayTags': [{'TagName': 'Settleme… {'RowName': 'Settlement_Building_Comple… 120
Bioprocessor BuildWithinSettlement BlueprintGeneratedClass'/Game/BP/Settle… NSLOCTEXT("D_SettlementBuildings", "Bio… NSLOCTEXT("D_SettlementBuildings", "Bio… {'(Value="BaseSettlementBiofuelProducti… {'GameplayTags': [{'TagName': 'Settleme… {'RowName': 'Settlement_Building_Comple… 180
Alloy_Furnace BuildWithinSettlement BlueprintGeneratedClass'/Game/BP/Settle… NSLOCTEXT("D_SettlementBuildings", "All… NSLOCTEXT("D_SettlementBuildings", "All… {'(Value="BaseSettlementMetalProduction… {'GameplayTags': [{'TagName': 'Settleme… {'RowName': 'Settlement_Building_Comple… 180
Timber_Mill BuildWithinSettlement BlueprintGeneratedClass'/Game/BP/Settle… NSLOCTEXT("D_SettlementBuildings", "Tim… NSLOCTEXT("D_SettlementBuildings", "Tim… {'(Value="BaseSettlementWoodworkProduct… {'GameplayTags': [{'TagName': 'Settleme… {'RowName': 'Settlement_Building_Comple… 120
Trading_Post BuildWithinSettlement BlueprintGeneratedClass'/Game/BP/Settle… NSLOCTEXT("D_SettlementBuildings", "Tra… NSLOCTEXT("D_SettlementBuildings", "Tra… {} {'GameplayTags': [{'TagName': 'Settleme… {'RowName': 'Settlement_Building_Comple… 120
Marketplace BuildWithinSettlement BlueprintGeneratedClass'/Game/BP/Settle… NSLOCTEXT("D_SettlementBuildings", "Mar… NSLOCTEXT("D_SettlementBuildings", "Mar… {} {'GameplayTags': [{'TagName': 'Settleme… {'RowName': 'Settlement_Building_Comple… 180
Oil_Mine BuildOutsideSettlement BlueprintGeneratedClass'/Game/BP/Settle… NSLOCTEXT("D_SettlementBuildings", "Oil… NSLOCTEXT("D_SettlementBuildings", "Oil… {'(Value="BaseSettlementOilProduction_+… {'GameplayTags': [{'TagName': 'Settleme… {'RowName': 'Settlement_Building_Comple… 120
Ranch BuildOutsideSettlement BlueprintGeneratedClass'/Game/BP/Settle… NSLOCTEXT("D_SettlementBuildings", "Ran… NSLOCTEXT("D_SettlementBuildings", "Ran… {'(Value="BaseSettlementAnimalProductPr… {'GameplayTags': [{'TagName': 'Settleme… {'RowName': 'Settlement_Building_Comple… 120
Solar_Array BuildWithinSettlement BlueprintGeneratedClass'/Game/BP/Settle… NSLOCTEXT("D_SettlementBuildings", "Sol… NSLOCTEXT("D_SettlementBuildings", "Sol… {'(Value="BaseSettlementPowerProduction… {'GameplayTags': [{'TagName': 'Settleme… {'RowName': 'Settlement_Building_Comple… 180
Turret BuildWithinSettlement BlueprintGeneratedClass'/Game/BP/Settle… NSLOCTEXT("D_SettlementBuildings", "Tur… NSLOCTEXT("D_SettlementBuildings", "Tur… {'(Value="BaseSettlementDefense_+")': 4… {'GameplayTags': [{'TagName': 'Settleme… {'RowName': 'Settlement_Building_Comple… 180
Landing_Pad BuildWithinSettlement BlueprintGeneratedClass'/Game/BP/Settle… NSLOCTEXT("D_SettlementBuildings", "Lan… NSLOCTEXT("D_SettlementBuildings", "Lan… {'(Value="BaseSettlementPowerConsumptio… {'GameplayTags': [{'TagName': 'Settleme… {'RowName': 'Settlement_Building_Comple… 180
Microchip_Fabrication BuildWithinSettlement BlueprintGeneratedClass'/Game/BP/Settle… NSLOCTEXT("D_SettlementBuildings", "Mic… NSLOCTEXT("D_SettlementBuildings", "Mic… {'(Value="BaseSettlementMicrochipProduc… {'GameplayTags': [{'TagName': 'Settleme… {'RowName': 'Settlement_Building_Comple… 180
Scout_Outpost BuildOutsideSettlement BlueprintGeneratedClass'/Game/BP/Settle… NSLOCTEXT("D_SettlementBuildings", "Sco… NSLOCTEXT("D_SettlementBuildings", "Sco… {} {'GameplayTags': [{'TagName': 'Settleme… {'RowName': 'Settlement_Building_Comple… 180