D_MapIcons

126 rows
MapIconsData

Fields

BrushSize Color CompassWidgetClass GetsRotation HoverName MapIcon MaxCompassDisplayDistance RequireOwnershipToShow RequiredActorStatToShow RequiredPlayerStatToShow ScaleFactor UpdateOnTick WidgetClass ZOrder bDisplayOnCompass bShowNameOnHover

Rows

126
Rows in D_MapIcons
Name BrushSize Color CompassWidgetClass GetsRotation HoverName MapIcon MaxCompassDisplayDistance RequireOwnershipToShow
Fish {'X': 100, 'Y': 100} {'B': 255, 'G': 255, 'R': 255, 'A': 255} WidgetBlueprintGeneratedClass'/Game/UI/… True Texture2D'/Game/Assets/2DArt/UI/Icons/I… -1 False
Player {'X': 100, 'Y': 100} {'B': 0, 'G': 0, 'R': 0, 'A': 0} WidgetBlueprintGeneratedClass'/Game/UI/… True Texture2D'/Game/Assets/2DArt/UI/Icons/I… -1 False
Metaresource {'X': 100, 'Y': 100} {'B': 0, 'G': 0, 'R': 0, 'A': 0} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/M… -1 False
Radar {'X': 100, 'Y': 100} {'B': 0, 'G': 0, 'R': 0, 'A': 0} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/M… -1 False
Grave {'X': 100, 'Y': 100} {'B': 0, 'G': 0, 'R': 0, 'A': 0} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/M… -1 False
Mount_Grave {'X': 100, 'Y': 100} {'B': 0, 'G': 0, 'R': 0, 'A': 0} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/I… -1 False
Grid {'X': 100, 'Y': 100} {'B': 0, 'G': 0, 'R': 0, 'A': 0} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/M… -1 False
Waypoint {'X': 30, 'Y': 30} {'B': 0, 'G': 0, 'R': 0, 'A': 0} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/M… -1 False
EquipmentPod {'X': 100, 'Y': 100} {'B': 0, 'G': 0, 'R': 0, 'A': 0} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/M… -1 False
Dropship {'X': 100, 'Y': 100} {'B': 0, 'G': 0, 'R': 0, 'A': 0} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/M… 10000 True
Creature {'X': 100, 'Y': 100} {'B': 255, 'G': 255, 'R': 255, 'A': 255} WidgetBlueprintGeneratedClass'/Game/UI/… True Texture2D'/Game/Assets/2DArt/UI/Icons/I… -1 False
Portable_Beacon {'X': 100, 'Y': 100} {'B': 0, 'G': 0, 'R': 0, 'A': 0} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/M… -1 False
MapProxyMammoth {'X': 100, 'Y': 100} {'B': 0, 'G': 0, 'R': 0, 'A': 0} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/M… -1 False
CrashedSatellite {'X': 100, 'Y': 100} {'B': 0, 'G': 0, 'R': 0, 'A': 0} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/M… -1 False
Respawn_Dropped_Loot {'X': 100, 'Y': 100} {'B': 0, 'G': 0, 'R': 0, 'A': 0} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/M… -1 False
Scanning_Location {'X': 100, 'Y': 100} {'B': 0, 'G': 0, 'R': 0, 'A': 0} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/M… -1 False
Extermination_BossLocation {'X': 100, 'Y': 100} {'B': 0, 'G': 0, 'R': 0, 'A': 0} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/M… -1 False
Mission_Crate {'X': 100, 'Y': 100} {'B': 0, 'G': 0, 'R': 0, 'A': 0} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/M… -1 False
Mission_Crate_Proxy {'X': 100, 'Y': 100} {'B': 0, 'G': 0, 'R': 0, 'A': 0} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/M… -1 False
Target_Location {'X': 100, 'Y': 100} {'B': 0, 'G': 0, 'R': 0, 'A': 0} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/M… -1 False
Target_Location_2 {'X': 100, 'Y': 100} {'B': 0, 'G': 0, 'R': 0, 'A': 0} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/M… -1 False
Target_Location_3 {'X': 100, 'Y': 100} {'B': 0, 'G': 0, 'R': 0, 'A': 0} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/M… -1 False
Target_Location_4 {'X': 100, 'Y': 100} {'B': 0, 'G': 0, 'R': 0, 'A': 0} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/M… -1 False
Target_Location_5 {'X': 100, 'Y': 100} {'B': 255, 'G': 255, 'R': 255, 'A': 255} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/M… -1 False
Target_Location_5_Purple {'X': 100, 'Y': 100} {'B': 184, 'R': 188, 'A': 255} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/M… -1 False
Flora {'X': 100, 'Y': 100} {'B': 0, 'G': 0, 'R': 0, 'A': 0} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/M… -1 False
Mission_Exotic {'X': 100, 'Y': 100} {'B': 0, 'G': 0, 'R': 0, 'A': 0} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/M… -1 False
WorldBoss_SandWorm {'X': 100, 'Y': 100} {'B': 0, 'G': 0, 'R': 0, 'A': 0} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/M… -1 False
WorldBoss_Scorpion {'X': 100, 'Y': 100} {'B': 0, 'G': 0, 'R': 0, 'A': 0} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/M… -1 False
WorldBoss_AlphaWolf {'X': 100, 'Y': 100} {'B': 0, 'G': 0, 'R': 0, 'A': 0} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/M… -1 False
Downed_Sattelite {'X': 100, 'Y': 100} {'B': 0, 'G': 0, 'R': 0, 'A': 0} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/I… -1 False
Scorpion {'X': 100, 'Y': 100} {'R': 255, 'A': 255} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/B… -1 False
Worm {'X': 100, 'Y': 100} {'R': 255, 'A': 255} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/M… -1 False
Wolf {'X': 100, 'Y': 100} {'R': 255, 'A': 255} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/I… -1 False
Crystal {'X': 100, 'Y': 100} {'B': 255, 'G': 255, 'R': 255, 'A': 255} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/M… -1 False
Mount {'X': 100, 'Y': 100} {'B': 255, 'G': 255, 'R': 255, 'A': 255} WidgetBlueprintGeneratedClass'/Game/UI/… True Texture2D'/Game/Assets/2DArt/UI/Icons/I… 5000 False
Poison_Creature {'X': 100, 'Y': 100} {'B': 105, 'G': 250, 'A': 255} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/M… -1 False
ExoticDeliveryShip {'X': 100, 'Y': 100} {'B': 224, 'R': 245, 'A': 255} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/M… -1 False
RetrievalDeliveryShip {'X': 100, 'Y': 100} {'B': 166, 'G': 153, 'R': 44, 'A': 255} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/M… -1 False
SupplyDeliveryShip {'X': 100, 'Y': 100} {'G': 245, 'R': 44, 'A': 255} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/M… -1 False
RewardDeliveryShip {'X': 100, 'Y': 100} {'G': 121, 'R': 255, 'A': 255} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/M… -1 False
ResupplyPod {'X': 100, 'Y': 100} {'A': 255} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/M… -1 False
BossMapIcon {'X': 100, 'Y': 100} {'R': 255, 'A': 255} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/M… -1 False
DogTags {'X': 100, 'Y': 100} {'B': 91, 'G': 87, 'R': 87, 'A': 255} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/I… -1 False
Dyanmic_Mission_Beacon {'X': 100, 'Y': 100} {'B': 255, 'G': 169, 'A': 255} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/M… -1 False
Downed_Drone {'X': 100, 'Y': 100} {'G': 205, 'R': 255, 'A': 255} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/I… -1 False
Prebuilt_Structure {'X': 100, 'Y': 100} {'B': 255, 'R': 146, 'A': 255} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/M… -1 False
Thumper {'X': 100, 'Y': 100} {'B': 138, 'G': 251, 'R': 255, 'A': 255} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/M… -1 False
Search_Area {'X': 100, 'Y': 100} {'B': 0, 'G': 0, 'R': 0, 'A': 0} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/HUD/Tra… -1 False
Trail {'X': 100, 'Y': 100} {'R': 255, 'A': 255} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/M… -1 False
CreatureEscort {'X': 100, 'Y': 100} {'B': 255, 'R': 146, 'A': 255} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/I… -1 False
Cave_Entrance {'X': 100, 'Y': 100} {'R': 255, 'A': 255} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/M… -1 False
Fishing_Spot {'X': 100, 'Y': 100} {'B': 159, 'R': 161, 'A': 255} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/FieldGu… -1 False
EnemyCamp {'X': 100, 'Y': 100} {'R': 255, 'A': 255} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/M… -1 False
Crashed_DeliveryShip {'X': 100, 'Y': 100} {'G': 245, 'R': 44, 'A': 255} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/I… -1 False
Deploy_Beacon {'X': 100, 'Y': 100} {'B': 159, 'R': 161, 'A': 255} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/M… -1 False
Build_Location {'X': 100, 'Y': 100} {'G': 147, 'R': 255, 'A': 255} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/M… -1 False
Zebra {'X': 100, 'Y': 100} {'B': 0, 'G': 0, 'R': 0, 'A': 0} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/M… -1 False
Trail_Beacon {'X': 100, 'Y': 100} {'B': 255, 'G': 255, 'R': 255, 'A': 255} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/M… 9500 False
Alpha {'X': 100, 'Y': 100} {'B': 0, 'G': 0, 'R': 0, 'A': 0} WidgetBlueprintGeneratedClass'/Game/UI/… False NSLOCTEXT("D_MapIcons", "Alpha-HoverNam… Texture2D'/Game/Assets/2DArt/UI/Icons/M… -1 False
Beta {'X': 100, 'Y': 100} {'B': 0, 'G': 0, 'R': 0, 'A': 0} WidgetBlueprintGeneratedClass'/Game/UI/… False NSLOCTEXT("D_MapIcons", "Beta-HoverName… Texture2D'/Game/Assets/2DArt/UI/Icons/M… -1 False
Chi {'X': 100, 'Y': 100} {'B': 0, 'G': 0, 'R': 0, 'A': 0} WidgetBlueprintGeneratedClass'/Game/UI/… False NSLOCTEXT("D_MapIcons", "Chi-HoverName"… Texture2D'/Game/Assets/2DArt/UI/Icons/M… -1 False
Delta {'X': 100, 'Y': 100} {'B': 0, 'G': 0, 'R': 0, 'A': 0} WidgetBlueprintGeneratedClass'/Game/UI/… False NSLOCTEXT("D_MapIcons", "Delta-HoverNam… Texture2D'/Game/Assets/2DArt/UI/Icons/M… -1 False
Epsilon {'X': 100, 'Y': 100} {'B': 0, 'G': 0, 'R': 0, 'A': 0} WidgetBlueprintGeneratedClass'/Game/UI/… False NSLOCTEXT("D_MapIcons", "Epsilon-HoverN… Texture2D'/Game/Assets/2DArt/UI/Icons/M… -1 False
Eta {'X': 100, 'Y': 100} {'B': 0, 'G': 0, 'R': 0, 'A': 0} WidgetBlueprintGeneratedClass'/Game/UI/… False NSLOCTEXT("D_MapIcons", "Eta-HoverName"… Texture2D'/Game/Assets/2DArt/UI/Icons/M… -1 False
Gamma {'X': 100, 'Y': 100} {'B': 0, 'G': 0, 'R': 0, 'A': 0} WidgetBlueprintGeneratedClass'/Game/UI/… False NSLOCTEXT("D_MapIcons", "Gamma-HoverNam… Texture2D'/Game/Assets/2DArt/UI/Icons/M… -1 False
Iota {'X': 100, 'Y': 100} {'B': 0, 'G': 0, 'R': 0, 'A': 0} WidgetBlueprintGeneratedClass'/Game/UI/… False NSLOCTEXT("D_MapIcons", "Iota-HoverName… Texture2D'/Game/Assets/2DArt/UI/Icons/M… -1 False
Kappa {'X': 100, 'Y': 100} {'B': 0, 'G': 0, 'R': 0, 'A': 0} WidgetBlueprintGeneratedClass'/Game/UI/… False NSLOCTEXT("D_MapIcons", "Kappa-HoverNam… Texture2D'/Game/Assets/2DArt/UI/Icons/M… -1 False
Lambda {'X': 100, 'Y': 100} {'B': 0, 'G': 0, 'R': 0, 'A': 0} WidgetBlueprintGeneratedClass'/Game/UI/… False NSLOCTEXT("D_MapIcons", "Lambda-HoverNa… Texture2D'/Game/Assets/2DArt/UI/Icons/M… -1 False
Mu {'X': 100, 'Y': 100} {'B': 0, 'G': 0, 'R': 0, 'A': 0} WidgetBlueprintGeneratedClass'/Game/UI/… False NSLOCTEXT("D_MapIcons", "Mu-HoverName", "Mu") Texture2D'/Game/Assets/2DArt/UI/Icons/M… -1 False
Nu {'X': 100, 'Y': 100} {'B': 0, 'G': 0, 'R': 0, 'A': 0} WidgetBlueprintGeneratedClass'/Game/UI/… False NSLOCTEXT("D_MapIcons", "Nu-HoverName", "Nu") Texture2D'/Game/Assets/2DArt/UI/Icons/M… -1 False
Omega {'X': 100, 'Y': 100} {'B': 0, 'G': 0, 'R': 0, 'A': 0} WidgetBlueprintGeneratedClass'/Game/UI/… False NSLOCTEXT("D_MapIcons", "Omega-HoverNam… Texture2D'/Game/Assets/2DArt/UI/Icons/M… -1 False
Omicron {'X': 100, 'Y': 100} {'B': 0, 'G': 0, 'R': 0, 'A': 0} WidgetBlueprintGeneratedClass'/Game/UI/… False NSLOCTEXT("D_MapIcons", "Omicron-HoverN… Texture2D'/Game/Assets/2DArt/UI/Icons/M… -1 False
Phi {'X': 100, 'Y': 100} {'B': 0, 'G': 0, 'R': 0, 'A': 0} WidgetBlueprintGeneratedClass'/Game/UI/… False NSLOCTEXT("D_MapIcons", "Phi-HoverName"… Texture2D'/Game/Assets/2DArt/UI/Icons/M… -1 False
Pi {'X': 100, 'Y': 100} {'B': 0, 'G': 0, 'R': 0, 'A': 0} WidgetBlueprintGeneratedClass'/Game/UI/… False NSLOCTEXT("D_MapIcons", "Pi-HoverName", "Pi") Texture2D'/Game/Assets/2DArt/UI/Icons/M… -1 False
Psi {'X': 100, 'Y': 100} {'B': 0, 'G': 0, 'R': 0, 'A': 0} WidgetBlueprintGeneratedClass'/Game/UI/… False NSLOCTEXT("D_MapIcons", "Psi-HoverName"… Texture2D'/Game/Assets/2DArt/UI/Icons/M… -1 False
Rho {'X': 100, 'Y': 100} {'B': 0, 'G': 0, 'R': 0, 'A': 0} WidgetBlueprintGeneratedClass'/Game/UI/… False NSLOCTEXT("D_MapIcons", "Rho-HoverName"… Texture2D'/Game/Assets/2DArt/UI/Icons/M… -1 False
Sigma {'X': 100, 'Y': 100} {'B': 0, 'G': 0, 'R': 0, 'A': 0} WidgetBlueprintGeneratedClass'/Game/UI/… False NSLOCTEXT("D_MapIcons", "Sigma-HoverNam… Texture2D'/Game/Assets/2DArt/UI/Icons/M… -1 False
Tau {'X': 100, 'Y': 100} {'B': 0, 'G': 0, 'R': 0, 'A': 0} WidgetBlueprintGeneratedClass'/Game/UI/… False NSLOCTEXT("D_MapIcons", "Tau-HoverName"… Texture2D'/Game/Assets/2DArt/UI/Icons/M… -1 False
Theta {'X': 100, 'Y': 100} {'B': 0, 'G': 0, 'R': 0, 'A': 0} WidgetBlueprintGeneratedClass'/Game/UI/… False NSLOCTEXT("D_MapIcons", "Theta-HoverNam… Texture2D'/Game/Assets/2DArt/UI/Icons/M… -1 False
Upsilon {'X': 100, 'Y': 100} {'B': 0, 'G': 0, 'R': 0, 'A': 0} WidgetBlueprintGeneratedClass'/Game/UI/… False NSLOCTEXT("D_MapIcons", "Upsilon-HoverN… Texture2D'/Game/Assets/2DArt/UI/Icons/M… -1 False
Xi {'X': 100, 'Y': 100} {'B': 0, 'G': 0, 'R': 0, 'A': 0} WidgetBlueprintGeneratedClass'/Game/UI/… False NSLOCTEXT("D_MapIcons", "Xi-HoverName", "Xi") Texture2D'/Game/Assets/2DArt/UI/Icons/M… -1 False
Zeta {'X': 100, 'Y': 100} {'B': 0, 'G': 0, 'R': 0, 'A': 0} WidgetBlueprintGeneratedClass'/Game/UI/… False NSLOCTEXT("D_MapIcons", "Zeta-HoverName… Texture2D'/Game/Assets/2DArt/UI/Icons/M… -1 False
Kiwi {'X': 100, 'Y': 100} {'B': 0, 'G': 0, 'R': 0, 'A': 0} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/M… -1 False
WorldBoss_IceBreaker {'X': 100, 'Y': 100} {'B': 0, 'G': 0, 'R': 0, 'A': 0} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/I… -1 False
Spawn_Blocker {'X': 100, 'Y': 100} {'B': 0, 'G': 0, 'R': 0, 'A': 0} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/HUD/Tra… -1 False
Truck {'X': 100, 'Y': 100} {'G': 255, 'R': 255, 'A': 255} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/M… -1 False
Prospector {'X': 100, 'Y': 100} {'G': 255, 'R': 255, 'A': 255} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/T… -1 False
Medevac {'X': 100, 'Y': 100} {'B': 102, 'G': 255, 'A': 255} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/I… -1 False
NullSector {'X': 100, 'Y': 100} {'G': 255, 'R': 255, 'A': 255} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/M… -1 False
Outpost {'X': 100, 'Y': 100} {'G': 85, 'R': 255, 'A': 255} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/M… -1 False
Mission_Cave {'X': 100, 'Y': 100} {'G': 255, 'R': 255, 'A': 255} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/M… -1 False
Combat {'X': 100, 'Y': 100} {'R': 255, 'A': 255} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/I… -1 False
RockGolem_Den {'X': 100, 'Y': 100} {'R': 255, 'A': 255} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/B… -1 False
ApeLair_MissionTarget {'X': 100, 'Y': 100} {'B': 0, 'G': 0, 'R': 0, 'A': 0} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/M… -1 False
Triangulation {'X': 100, 'Y': 100} {'B': 0, 'G': 0, 'R': 0, 'A': 0} WidgetBlueprintGeneratedClass'/Game/UI/… True Texture2D'/Game/Assets/2DArt/UI/Icons/M… -1 False
WorldBoss_LavaHunter {'X': 100, 'Y': 100} {'B': 0, 'G': 0, 'R': 0, 'A': 0} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/M… -1 False
WorldBoss_HammerheadSlug {'X': 100, 'Y': 100} {'B': 0, 'G': 0, 'R': 0, 'A': 0} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/M… -1 False
WorldBoss_SandwyrmQueen {'X': 100, 'Y': 100} {'B': 0, 'G': 0, 'R': 0, 'A': 0} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/M… -1 False
EnzymeCannon {'X': 100, 'Y': 100} {'B': 146, 'G': 255, 'R': 209, 'A': 255} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/M… -1 False
Metaresource_New {'X': 100, 'Y': 100} {'B': 0, 'G': 0, 'R': 0, 'A': 0} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/M… -1 False
Boss_Den_Exit {'X': 100, 'Y': 100} {'B': 107, 'G': 255, 'A': 255} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/M… -1 False
Prospector_Orange {'X': 100, 'Y': 100} {'B': 39, 'G': 186, 'R': 255, 'A': 255} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/T… -1 False
Prospector_Blue {'X': 100, 'Y': 100} {'B': 255, 'G': 165, 'R': 66, 'A': 255} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/T… -1 False
Prospector_Green {'X': 100, 'Y': 100} {'B': 174, 'G': 229, 'R': 211, 'A': 255} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/T… -1 False
Beacon_Purple {'X': 100, 'Y': 100} {'B': 239, 'G': 189, 'R': 218, 'A': 255} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/T… -1 False
Rimetusk {'X': 100, 'Y': 100} {'B': 52, 'G': 77, 'R': 255, 'A': 255} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/B… -1 False
Stasis_Bag {'X': 100, 'Y': 100} {'B': 255, 'R': 195, 'A': 255} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/T… -1 False
Large_Exotic_Cluster {'X': 100, 'Y': 100} {'B': 184, 'R': 188, 'A': 255} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/M… -1 False
Gold_Burrow {'X': 100, 'Y': 100} {'G': 250, 'R': 244, 'A': 255} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/M… -1 False
Copper_Burrow {'X': 100, 'Y': 100} {'G': 109, 'R': 255, 'A': 255} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/M… -1 False
Exotic_Burrow {'X': 100, 'Y': 100} {'B': 184, 'R': 188, 'A': 255} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/M… -1 False
Oxite_Burrow {'X': 100, 'Y': 100} {'B': 188, 'G': 161, 'A': 255} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/M… -1 False
EDEN_Beacon {'X': 100, 'Y': 100} {'B': 255, 'R': 195, 'A': 255} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/T… -1 False
NPC_Revive {'X': 100, 'Y': 100} {'G': 255, 'R': 255, 'A': 255} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/I… -1 False
Mission_Hammerhead {'X': 100, 'Y': 100} {'B': 0, 'G': 0, 'R': 0, 'A': 0} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/M… -1 False
NPC_Trader {'X': 100, 'Y': 100} {'B': 255, 'G': 165, 'R': 66, 'A': 255} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/T… -1 False
NPC_Norex {'X': 100, 'Y': 100} {'B': 103, 'R': 228, 'A': 255} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/T… -1 False
NPC_Farmer {'X': 100, 'Y': 100} {'B': 115, 'G': 255, 'A': 255} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/T… -1 False
NPC_Fisher {'X': 100, 'Y': 100} {'B': 255, 'G': 165, 'R': 66, 'A': 255} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/T… -1 False
NPC_Hunter {'X': 100, 'Y': 100} {'B': 39, 'G': 186, 'R': 255, 'A': 255} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/T… -1 False
NPC_TUCKER {'X': 100, 'Y': 100} {'B': 255, 'G': 251, 'A': 255} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/T… -1 False
NPC_SIMMONS {'X': 100, 'Y': 100} {'B': 136, 'R': 187, 'A': 255} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/T… -1 False
NPC_WASHINGTON {'X': 100, 'Y': 100} {'B': 106, 'G': 103, 'R': 105, 'A': 255} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/T… -1 False
NPC_GRIFF {'X': 100, 'Y': 100} {'G': 173, 'R': 255, 'A': 255} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/T… -1 False
Mission_Drone {'X': 100, 'Y': 100} {'B': 255, 'R': 187, 'A': 255} WidgetBlueprintGeneratedClass'/Game/UI/… False Texture2D'/Game/Assets/2DArt/UI/Icons/T… -1 False