D_Thermal
17 rows
ThermalData
Fields
EffectFalloff
EffectOriginOffset
FireNavigationModifierClass
FireNavigationModifierRadius
InnerRadius
OcclusionTraceOffset
OuterRadius
TemperatureChange
bCanBeObstructed
bStartsEnabled
Rows
17
| Name | EffectFalloff | EffectOriginOffset | FireNavigationModifierClass | FireNavigationModifierRadius | InnerRadius | OcclusionTraceOffset | OuterRadius | TemperatureChange | … |
|---|---|---|---|---|---|---|---|---|---|
| Campfire | 1 | {'X': 0, 'Y': 0, 'Z': 0} | BlueprintGeneratedClass'/Game/BP/AI/GOA… | 4250 | 150 | {'X': 0, 'Y': 0, 'Z': 50} | 500 | 1500 | |
| Fireplace | 2 | {'X': 50, 'Z': 75} | BlueprintGeneratedClass'/Game/BP/AI/GOA… | 4250 | 350 | {'X': 50, 'Z': 75} | 1250 | 2000 | |
| Stone_Furnace | 1 | {'Z': 50} | None | 0 | 100 | {'X': 20} | 400 | 500 | |
| Concrete_Furnace | 1 | {'Z': 50} | None | 0 | 100 | {'X': -40, 'Y': 40, 'Z': 170} | 400 | 250 | |
| Torch_Wall | 1 | {'X': 40, 'Z': 40} | None | 0 | 50 | {'X': 40, 'Z': 40} | 350 | 250 | |
| Torch_Floor | 1 | {'Z': 185} | None | 0 | 50 | {'Z': 185} | 350 | 250 | |
| Wood_Flare | 1 | {'Z': 50} | None | 0 | 50 | {'X': 0, 'Y': 0, 'Z': 50} | 500 | 250 | |
| OnFire_Modifier | 3 | {'X': 0, 'Y': 0, 'Z': 0} | None | 0 | 0 | {'X': 0, 'Y': 0, 'Z': 50} | 300 | 30000 | |
| Firepit | 2 | {'X': 0, 'Y': 0, 'Z': 0} | BlueprintGeneratedClass'/Game/BP/AI/GOA… | 4250 | 250 | {'X': 0, 'Y': 0, 'Z': 50} | 750 | 2000 | |
| Brazier | 1 | {'Z': 50} | BlueprintGeneratedClass'/Game/BP/AI/GOA… | 4250 | 175 | {'X': 0, 'Y': 0, 'Z': 50} | 500 | 1500 | |
| Kitchen_Stove | 2 | {'Z': 50} | None | 0 | 100 | {'X': 0, 'Y': 0, 'Z': 50} | 350 | 500 | |
| Thermal_Heater_Large | 2 | {'X': 0, 'Y': 0, 'Z': 0} | None | 0 | 250 | {'X': 0, 'Y': 0, 'Z': 50} | 1000 | 2500 | |
| Thermal_Cooler_Large | 2 | {'X': 0, 'Y': 0, 'Z': 0} | None | 0 | 250 | {'X': 0, 'Y': 0, 'Z': 50} | 1000 | -2500 | |
| Prototype_Laser | 1 | {'X': 0, 'Y': 0, 'Z': 0} | BlueprintGeneratedClass'/Game/BP/AI/GOA… | 4250 | 800 | {'X': 0, 'Y': 0, 'Z': 50} | 1500 | 10000 | |
| Thermal_Heater_SMall | 2 | {'X': 0, 'Y': 0, 'Z': 0} | None | 0 | 100 | {'X': 0, 'Y': 0, 'Z': 50} | 1000 | 2500 | |
| Sandworm_Brazier_Large | 1 | {'Z': 1050} | BlueprintGeneratedClass'/Game/BP/AI/GOA… | 4250 | 175 | {'Z': 1050} | 500 | 1500 | |
| Forge | 1 | {'Z': 50} | None | 0 | 100 | {'X': -40, 'Y': 40, 'Z': 170} | 500 | 800 |