D_Ballistic

184 rows
BallisticData

Fields

AllowPickupAfterSettle AngularRotation AttachOnHit AudioData Behaviour BreakChance CullDistanceSquared Damage DamageVariationPercentage DurabilityDamage GravityScale Metadata OnHitAINoiseEventRange OverridePhysicsAsset OverrideSkeletalMesh OverrideStaticMesh PayloadClass PayloadDeploymentTimerDelay PayloadDeploymentType PostDeployLifetime ProjectileBounceSettings RotationFollowsVelocity SpawnPositionOffset TrailParticle VelocityRotationOffset Weight bCanKillCam bCanStealthAttack bDisableRecorderComponent bHomingProjectile bPlayHitEffects bUnbreakableDuringKillCam bUseActorPooling

Rows

184
Rows in D_Ballistic
Name AllowPickupAfterSettle AngularRotation AttachOnHit AudioData Behaviour BreakChance CullDistanceSquared Damage
Fire_Arrow False {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0 0 15
Flare_Arrow False {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0 0 15
Stone_Arrow True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0.5 0 35
Bone_Arrow True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0.20000000298023224 0 60
Flint_Arrow True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0.30000001192092896 0 70
Steel_Arrow True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0.20000000298023224 0 75
Aluminium_Arrow True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0.15000000596046448 0 80
Titanium_Arrow True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0.10000000149011612 0 90
Carbon_Arrow True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0.10000000149011612 0 90
Composite_Arrow True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0.05000000074505806 0 100
Meta_Arrow_Shengong True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0.05000000074505806 0 70
Meta_Arrow_Inaris True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0.05000000074505806 0 80
Meta_Arrow_Inaris_Bravo True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0.05000000074505806 0 50
Meta_Arrow_Printed True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0.5 0 70
Meta_Arrow_Larkwell_Standard True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0.05000000074505806 0 105
Meta_Arrow_Larkwell_Bait True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 1 0 10
Meta_Arrow_Larkwell_Ballistic True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 1 0 60
Meta_Arrow_Larkwell_Bleed True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0.5 0 65
Meta_Arrow_Larkwell_Tazer True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 1 0 30
Meta_Arrow_Larkwell_Whistling True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0.5 0 45
Metal_Bolt True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0.20000000298023224 0 90
Copper_Bolt True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0.20000000298023224 0 95
Steel_Bolt True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0.20000000298023224 0 100
Obsidian_Bolt True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0.20000000298023224 0 50
Iron_Wood_Bolt True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0.10000000149011612 0 60
Meta_Bolt_Larkwell_Standard True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0.15000000596046448 0 130
Meta_Bolt_Larkwell_Explosive True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 1 0 50
Meta_Bolt_Larkwell_Electroshock True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 1 0 75
Meta_Bolt_Larkwell_Piercing True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0.15000000596046448 0 180
Meta_Bolt_Larkwell_Whistling True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0.20000000298023224 0 100
Steel_Bolt_variationA True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0.20000000298023224 0 100
Platinum_Bolt True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0.10000000149011612 0 110
Cold_Steel_Bolt True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0.10000000149011612 0 55
Titanium_Bolt True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0.10000000149011612 0 120
Wood_Spear True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0.4000000059604645 0 110
Meta_Spear_Printed True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0 0 110
Meta_Spear_Shengong True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0 0 110
Meta_Spear_Inaris True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0 0 110
Bone_Spear True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0.20000000298023224 0 225
Spear_Worm True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0.10000000149011612 0 350
Metal_Spear True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0.20000000298023224 0 340
Obsidian_Spear True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0.20000000298023224 0 170
Steel_Spear True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0.10000000149011612 0 360
Platinum_Spear True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0.10000000149011612 0 400
Cold_Steel_Spear True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0.10000000149011612 0 200
Meta_Spear_Larkwell True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0 0 420
Carbon_Spear True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0.05000000074505806 0 440
Titanium_Spear True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0.10000000149011612 0 500
Iron_Wood_Spear True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0.10000000149011612 0 250
Composite_Spear True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0.05000000074505806 0 600
Shell_Buckshot False {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'ImpactSound': '/Game/FMOD/Events/SFX/… /Game/BP/Behaviours/Ballistic/BP_Ballis… 1 400000000 0
Shell_Workshop False {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'ImpactSound': '/Game/FMOD/Events/SFX/… /Game/BP/Behaviours/Ballistic/BP_Ballis… 1 400000000 0
Shell_Explosive False {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'ImpactSound': '/Game/FMOD/Events/SFX/… /Game/BP/Behaviours/Ballistic/BP_Ballis… 1 400000000 0
Shell_Slug False {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'ImpactSound': '/Game/FMOD/Events/SFX/… /Game/BP/Behaviours/Ballistic/BP_Ballis… 1 400000000 0
Frag_Grenade True {'Pitch': 90, 'Roll': 45} False {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0 0 0
Frag_Grenade_Impact False {'Pitch': 90, 'Roll': 45} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0 0 0
EMP_Grenade False {'Pitch': 90, 'Roll': 45} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0 0 0
Molotov False {'Pitch': 90, 'Roll': 45} False {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0 0 0
Smoke_Grenade True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} False {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0 0 0
Knife_Taxidermy True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0 0 25
Knife_Stone True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0.4000000059604645 0 28
Knife_Meta_Printed True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0 0 30
Knife_Bone True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0.20000000298023224 0 38
Knife_Metal True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0.20000000298023224 0 46
Knife_Obsidian True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0.20000000298023224 0 33
Meta_Knife_Inaris True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0 0 46
Knife_Meta_Shengong True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0 0 46
Knife_Machete True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0 0 55
Knife_Titanium True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0.05000000074505806 0 70
Knife_Iron_Wood True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0.05000000074505806 0 35
Knife_Platinum True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0.05000000074505806 0 60
Knife_Cold_Steel True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0.05000000074505806 0 30
Meta_Knife_Larkwell True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0 0 60
Knife_Combat True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0 0 65
Knife_MetaAlpha True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0 0 100
Torch True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0.20000000298023224 0 1
Rifle_Round False {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'ImpactSound': '/Game/FMOD/Events/SFX/… /Game/BP/Behaviours/Ballistic/BP_Ballis… 1 400000000 0
Rifle_Round_Workshop False {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'ImpactSound': '/Game/FMOD/Events/SFX/… /Game/BP/Behaviours/Ballistic/BP_Ballis… 1 400000000 0
Rifle_Round_Explosive False {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'ImpactSound': '/Game/FMOD/Events/SFX/… /Game/BP/Behaviours/Ballistic/BP_Ballis… 1 400000000 0
Rifle_Round_Incendiary False {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'ImpactSound': '/Game/FMOD/Events/SFX/… /Game/BP/Behaviours/Ballistic/BP_Ballis… 1 400000000 0
Rifle_Round_Obsidian False {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'ImpactSound': '/Game/FMOD/Events/SFX/… /Game/BP/Behaviours/Ballistic/BP_Ballis… 1 400000000 0
Rifle_Round_Cold_Steel False {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'ImpactSound': '/Game/FMOD/Events/SFX/… /Game/BP/Behaviours/Ballistic/BP_Ballis… 1 400000000 0
Rifle_Round_Iron_Wood False {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'ImpactSound': '/Game/FMOD/Events/SFX/… /Game/BP/Behaviours/Ballistic/BP_Ballis… 1 400000000 0
Rifle_Round_Lithium False {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'ImpactSound': '/Game/FMOD/Events/SFX/… /Game/BP/Behaviours/Ballistic/BP_Ballis… 1 400000000 0
Rifle_Round_Uranium False {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'ImpactSound': '/Game/FMOD/Events/SFX/… /Game/BP/Behaviours/Ballistic/BP_Ballis… 1 400000000 0
Orbital_Strike False {'Pitch': 0, 'Yaw': 0, 'Roll': 0} False {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0 0 0
Collision_Projectile True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 1 0 1
Fire_Whacker True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} False {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0 0 1
Axe_Stone True {'Pitch': 45} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0 0 50
Axe_Meta_Printed True {'Pitch': 45} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0 0 50
Axe_Metal True {'Pitch': 45} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0 0 50
Axe_Meta_Inaris True {'Pitch': 45} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0 0 50
Axe_Meta_Shengong True {'Pitch': 45} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0 0 50
Axe_Platinum True {'Pitch': 45} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0 0 50
Axe_Meta True {'Pitch': 45} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0 0 50
Axe_Titanium True {'Pitch': 45} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0 0 50
WaterBomb True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 1 0 1
Poison_Arrow True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 1 0 15
Steel_Axe True {'Pitch': 45} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0 0 50
Steel_Knife True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0.10000000149011612 0 50
Steel_Knife_variationA True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0 0 50
Sandworm_Spit False {'Pitch': 0, 'Yaw': 0, 'Roll': 0} False {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0 0 10
Sandworm_Spit_Large False {'Pitch': 0, 'Yaw': 0, 'Roll': 0} False {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0 0 50
Knife_Worm True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0.05000000074505806 0 50
Worm_Arrow True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0.20000000298023224 0 60
Sandworm_Arrow True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0.15000000596046448 0 85
Sandworm_Spit_Multi False {'Pitch': 0, 'Yaw': 0, 'Roll': 0} False {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0 0 10
Cave_worm_Spit False {'Pitch': 0, 'Yaw': 0, 'Roll': 0} False {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0 0 10
TeenageCaveWorm_Spit False {'Pitch': 0, 'Yaw': 0, 'Roll': 0} False {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0 0 15
Pistol_Round False {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'ImpactSound': '/Game/FMOD/Events/SFX/… /Game/BP/Behaviours/Ballistic/BP_Ballis… 1 400000000 0
Pistol_Round_Workshop False {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'ImpactSound': '/Game/FMOD/Events/SFX/… /Game/BP/Behaviours/Ballistic/BP_Ballis… 1 400000000 0
Pistol_Round_Explosive False {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'ImpactSound': '/Game/FMOD/Events/SFX/… /Game/BP/Behaviours/Ballistic/BP_Ballis… 1 400000000 0
Pistol_Round_Incendiary False {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'ImpactSound': '/Game/FMOD/Events/SFX/… /Game/BP/Behaviours/Ballistic/BP_Ballis… 1 400000000 0
Pistol_Round_Obsidian False {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'ImpactSound': '/Game/FMOD/Events/SFX/… /Game/BP/Behaviours/Ballistic/BP_Ballis… 1 400000000 0
Pistol_Round_Cold_Steel False {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'ImpactSound': '/Game/FMOD/Events/SFX/… /Game/BP/Behaviours/Ballistic/BP_Ballis… 1 400000000 0
Pistol_Round_Iron_Wood False {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'ImpactSound': '/Game/FMOD/Events/SFX/… /Game/BP/Behaviours/Ballistic/BP_Ballis… 1 400000000 0
Pistol_Round_Lithium False {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'ImpactSound': '/Game/FMOD/Events/SFX/… /Game/BP/Behaviours/Ballistic/BP_Ballis… 1 400000000 0
Axe_Meta_Larkwell True {'Pitch': 45} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0 0 75
Caveworm_Spit_Large False {'Pitch': 0, 'Yaw': 0, 'Roll': 0} False {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0 0 50
Black_Wolf_Arrow True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0.15000000596046448 0 70
Obsidian_Arrow True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0.15000000596046448 0 20
Cold_Steel_Arrow True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0.10000000149011612 0 75
Knife_Black_Wolf True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0.05000000074505806 0 65
Meta_Bolt_Tranquilizer False {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0 0 5
Dropship_Grenade True {'Pitch': 90, 'Roll': 45} False {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0 0 1
Dropship_Grenade_Flare False {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/Wea… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0 0 0
Landshark_Spit False {'Pitch': 0, 'Yaw': 0, 'Roll': 0} False {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0 0 25
Landshark_Spit_Large False {'Pitch': 0, 'Yaw': 0, 'Roll': 0} False {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0 0 50
Needler_Spike False {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0 0 17
LavaHunter_Spit False {'Pitch': 0, 'Yaw': 0, 'Roll': 0} False {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0 0 35
Iron_Wood_Arrow True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0.10000000149011612 0 45
GasFlyer_Projectile False {'Pitch': 0, 'Yaw': 0, 'Roll': 0} False {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0 0 0
RockDog_Spit False {'Pitch': 0, 'Yaw': 0, 'Roll': 0} False {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 100 0 50
IceMammoth_Spear True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0.10000000149011612 0 250
Stick True {'Pitch': 5000, 'Yaw': 5000, 'Roll': 5000} False {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0 0 1
IceMammoth_Ice_Projectile False {'Pitch': 90, 'Yaw': 90, 'Roll': 90} False {'FlySound': '/Game/FMOD/Events/SFX/Cre… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0 0 75
Spider_Web False {'Pitch': 0, 'Yaw': 0, 'Roll': 0} False {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0 0 15
RockGolem_Ceiling_Rock False {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 1 0 125
Scyther_Spear True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0.10000000149011612 0 300
Scyther_Arrow True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0.10000000149011612 0 100
Scyther_Bolt True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0.10000000149011612 0 100
Hornet_Knife True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0.20000000298023224 0 60
Crude_Ammo True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'ImpactSound': '/Game/FMOD/Events/SFX/… /Game/BP/Behaviours/Ballistic/BP_Ballis… 1 0 100
Slug_Slime False {'Pitch': 0, 'Yaw': 0, 'Roll': 0} False {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0 0 10
SlugSpitStandard False {'Pitch': 0, 'Yaw': 0, 'Roll': 0} False {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0 0 10
HammerheadSlugSpitStandard False {'Pitch': 0, 'Yaw': 0, 'Roll': 0} False {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0 0 50
Rock_Golem_Grenade True {'Pitch': 90, 'Roll': 45} False {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0 0 0
Rock_Golem_Grenade_Caltrops True {'Pitch': 90, 'Roll': 45} False {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0 0 0
IceMammoth_Fractured_Ice False {'Pitch': 90, 'Yaw': 90, 'Roll': 90} False {'FlySound': '/Game/FMOD/Events/SFX/Cre… /Game/BP/Behaviours/Ballistic/BP_Ballis… 100 0 20
Drill_Arrow True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0 0 25
GreatApe_Rock_Projectile False {'Pitch': 0, 'Yaw': 0, 'Roll': 0} False {'FlySound': '/Game/FMOD/Events/SFX/Cre… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0 0 100
GreatApe_Rock_Projectile_Fast False {'Pitch': 0, 'Yaw': 0, 'Roll': 0} False {'FlySound': '/Game/FMOD/Events/SFX/Cre… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0 0 100
Slug_Grenade False {'Pitch': 90, 'Roll': 45} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0 0 0
Ape_Grenade False {'Pitch': 90, 'Roll': 45} False {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0 0 0
GreatApe_Log_Projectile False {'Pitch': 0, 'Yaw': 0, 'Roll': 0} False {'FlySound': '/Game/FMOD/Events/SFX/Cre… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0 0 125
Stone False {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 1 400000000 35
EDSRound True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'ImpactSound': '/Game/FMOD/Events/SFX/… /Game/BP/Behaviours/Ballistic/BP_Ballis… 1 0 10
SlugLauncher_Ammo False {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 1 0 250
Flamethrower_Fireball False {'Pitch': 0, 'Yaw': 0, 'Roll': 0} False {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0 0 100
RockGolem_Gauntlet_Projectile False {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 1 0 150
IceMammoth_SledgeHammer_Projectile False {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/Cre… /Game/BP/Behaviours/Ballistic/BP_Ballis… 1 0 250
Sniper_Round False {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'ImpactSound': '/Game/FMOD/Events/SFX/… /Game/BP/Behaviours/Ballistic/BP_Ballis… 1 400000000 0
Sniper_Round_Explosive False {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'ImpactSound': '/Game/FMOD/Events/SFX/… /Game/BP/Behaviours/Ballistic/BP_Ballis… 1 400000000 0
Sniper_Round_Incendiary False {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'ImpactSound': '/Game/FMOD/Events/SFX/… /Game/BP/Behaviours/Ballistic/BP_Ballis… 1 400000000 0
Sniper_Round_Persistent False {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'ImpactSound': '/Game/FMOD/Events/SFX/… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0 1600000000 0
Spear_Sandworm True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0.10000000149011612 0 425
Knife_Sandworm True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0.05000000074505806 0 70
Knife_Lithium True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0.20000000298023224 0 35
Spear_Lithium True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0.20000000298023224 0 180
Nail False {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 1 400000000 1
Flare False {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': 'None', 'ImpactSound': 'No… /Game/BP/Behaviours/Ballistic/BP_Ballis… 1 0 1
Laser_Pistol_Ammo False {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'ImpactSound': '/Game/FMOD/Events/SFX/… /Game/BP/Behaviours/Ballistic/BP_Ballis… 1 0 0
Yeti_Rock_Projectile False {'Pitch': 0, 'Yaw': 0, 'Roll': 0} False {'FlySound': '/Game/FMOD/Events/SFX/Cre… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0 0 60
Lithium_Bolt True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0.10000000149011612 0 60
Uranium_Bolt True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0.10000000149011612 0 60
Metal_Alloy_Bolt True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0.05000000074505806 0 120
Lithium_Arrow True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0.10000000149011612 0 45
Uranium_Arrow True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0.10000000149011612 0 45
Metal_Alloy_Arrow True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0.05000000074505806 0 90
MonkeyStick True {'Pitch': 5000, 'Yaw': 5000, 'Roll': 5000} False {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0 0 50
Wyrm_Queen_Spit False {'Pitch': 0, 'Yaw': 0, 'Roll': 0} False {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0 0 25
Tame_Capture_Grenade True {'Pitch': 90, 'Roll': 45} False {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0 0 0
SulfurWorm_Spit False {'Pitch': 0, 'Yaw': 0, 'Roll': 0} False {'FlySound': '/Game/FMOD/Events/SFX/D_B… /Game/BP/Behaviours/Ballistic/BP_Ballis… 0 0 8
Soldier_Rifle_Round True {'Pitch': 0, 'Yaw': 0, 'Roll': 0} True {'ImpactSound': '/Game/FMOD/Events/SFX/… /Game/BP/Behaviours/Ballistic/BP_Ballis… 1 0 50