D_Actionable

128 rows
ActionableData

Fields

ActionMapping GenericData bSimultaneousActionExecution bUseClientPrediction

Rows

128
Rows in D_Actionable
Name ActionMapping GenericData bSimultaneousActionExecution bUseClientPrediction
Generic_Melee {'(RowName="Melee_1H_Generic",DataTable… [] True True
Deployable {'(RowName="Deployable_Generic",DataTab… [] True False
DEV_FlyingHammer {'(RowName="DEV_Flying_Hammer",DataTabl… [] True False
Light {'(RowName="Melee_1H_Generic",DataTable… [] True False
Light_NoMelee {'(RowName="Light",DataTableName="D_Act… [] True False
Light_NoMeleeLantern {'(RowName="LightLantern",DataTableName… [] True False
Lantern {'(RowName="Light",DataTableName="D_Act… [] True False
Binoculars {'(RowName="Binoculars",DataTableName="… [] True True
Generic_Consumable {'(RowName="Generic_Consumable",DataTab… [] True False
RoadPlace {'(RowName="RoadPlace",DataTableName="D… [] True True
PowerPlace {'(RowName="PowerPlace",DataTableName="… [] True True
WaterPlace {'(RowName="WaterPlace",DataTableName="… [] True True
FuelPlace {'(RowName="FuelPlace",DataTableName="D… [] True True
Generic_Fillable {'(RowName="Generic_Fillable",DataTable… [] True False
DEV_Fireball {'(RowName="Throw_1H_Generic",DataTable… [] True True
Grenade {'(RowName="Throw_Grenade",DataTableNam… [] True True
Dev_Inspection_Tool {'(RowName="Dev_Inspection_Tool",DataTa… [] True False
Deployable_Large {'(RowName="Deployable_Large",DataTable… [] True False
Building {'(RowName="Buildings",DataTableName="D… [] True False
Meta_Melee {'(RowName="Melee_1H_MetaAxe",DataTable… [] True True
Wood_Fishing_Rod {'(RowName="Fishing_Rod",DataTableName=… [] True True
Generic_Throwable_1H_Weapon {'(RowName="Melee_1H_Generic",DataTable… [] True True
FireExtinguisher {'(RowName="FireExtinguisher",DataTable… [] True False
FireWhacker {'(RowName="Melee_1H_Extinguish_Fire",D… [] True True
Scanner_DeepOre {'(RowName="Scanner_DeepOre",DataTableN… [] True False
Scanner_DeepOre_Advanced {'(RowName="Scanner_DeepOre_Advanced",D… [] True False
Scanner_Cave {'(RowName="Scanner_Cave",DataTableName… [] True False
1H_Knife {'(RowName="Melee_1H_Knife",DataTableNa… [] True True
Melee_1HAxe {'(RowName="Melee_1H_Axe",DataTableName… [] True True
Melee_1HAxe_NoThrow {'(RowName="Melee_1H_Axe",DataTableName… [] True True
Building_UpgradeTool {'(RowName="Building_UpgradeTool",DataT… [] True True
Building_RepairTool {'(RowName="Building_RepairTool",DataTa… [] True True
Building_Hammer {'(RowName="Building_RepairTool",DataTa… [] True True
DEV_Bug_Tool {'(RowName="DEV_Bug_Tool",DataTableName… [] True False
Pistol_Handgun {'(RowName="Weapon_Semi_Auto",DataTable… [] True True
Melee_Fists {'(RowName="Melee_Fists",DataTableName=… [] True True
Bandage_Consumable {'(RowName="Bandage_Consumable",DataTab… [] True False
DEV_Pyromancy_Flame {'(RowName="DEV_Pyromancy_Flame",DataTa… [] True False
Deployable_Foliage {'(RowName="Deployable_Foliage",DataTab… [] True False
Shovel {'(RowName="Melee_2H_Shovel",DataTableN… [] True True
Wood_Bow {'(RowName="Bow_Shoot",DataTableName="D… [] True True
Meta_Bow_Shengong {'(RowName="Bow_Shoot",DataTableName="D… [] True True
1H_Knife_NoThrow {'(RowName="Melee_1H_Knife",DataTableNa… [] True True
WaterBomb {'(RowName="Throw_1H_Generic",DataTable… [] True True
Melee_1H_Axe_Steel {'(RowName="Melee_1H_Axe",DataTableName… [] True True
Melee_1H_Axe_Titanium {'(RowName="Melee_1H_Axe",DataTableName… [] True True
Melee_1H_Pickaxe_Steel {'(RowName="Melee_1H_Generic",DataTable… [] True True
Melee_1H_Pickaxe_Titanium {'(RowName="Melee_1H_Generic",DataTable… [] True True
Rifle_SingleShot {'(RowName="Weapon_Semi_Auto",DataTable… [] True True
Shotgun_SingleShot {'(RowName="Weapon_Semi_Auto",DataTable… [] True True
Longbow {'(RowName="Bow_Shoot",DataTableName="D… [] True True
Recurve_Bow {'(RowName="Bow_Shoot",DataTableName="D… [] True True
Compound_Bow {'(RowName="Bow_Shoot",DataTableName="D… [] True True
Crossbow {'(RowName="Weapon_Semi_Auto",DataTable… [] True True
Rifle_BoltAction {'(RowName="Weapon_Semi_Auto",DataTable… [] True True
Rifle_LegendaryWeapon_Sniper {'(RowName="LegendaryWeapon_Sniper",Dat… [] True True
Melee_1H_Axe_Platinum {'(RowName="Melee_1H_Axe",DataTableName… [] True True
Melee_1H_Pickaxe_Platinum {'(RowName="Melee_1H_Generic",DataTable… [] True True
Sickle {'(RowName="Sickle",DataTableName="D_Ac… [] True True
Generic_WaterSkin {'(RowName="Waterskin",DataTableName="D… [] True False
Shield {'(RowName="Shield",DataTableName="D_Ac… [] True False
Throwing_Knife {'(RowName="Throw_1H_Generic",DataTable… [] True True
Throwing_Spear {'(RowName="Throw_1H_Spear",DataTableNa… [] True True
Melee_2HSpear {'(RowName="Melee_2H_Spear",DataTableNa… [] True True
Crossbow_Titanium {'(RowName="Weapon_Semi_Auto",DataTable… [] True True
Tonic_Consumable {'(RowName="Tonic_Consumable",DataTable… [] True False
Melee_2HSledge {'(RowName="Melee_2H_Sledge",DataTableN… [] True True
Scanner_Fishfinder {'(RowName="Fishfinder",DataTableName="… [] True False
Fish {'(RowName="Fish_Convert",DataTableName… [] True False
Scanner_CreatureScanner {'(RowName="Creature_Scanner",DataTable… [] True False
Seed {'(RowName="Deployable_Seeds",DataTable… [] True False
Animal_Feed {'(RowName="Feed_Mount",DataTableName="… [] True False
Fertilizer {'(RowName="Fertilize_Crops",DataTableN… [] True False
Watering_Can {'(RowName="Watering_Can",DataTableName… [] True False
DeviceUpgrade {'(RowName="DeviceUpgrade",DataTableNam… [] True False
Upgrade_Beehive {'(RowName="Upgrade_Beehive",DataTableN… [] True False
UtilitySlot_Drop {'(RowName="DropGSlot",DataTableName="D… [] True False
Shears {'(RowName="Shear_Wool",DataTableName="… [] True True
Beacon_Tool {'(RowName="Beacon_Tool",DataTableName=… [] True False
FlameThrower {'(RowName="FlameThrower",DataTableName… [] True False
Pill_Consumable {'(RowName="Pill_Consumable",DataTableN… [] True False
Paste_Consumable {'(RowName="Paste_Consumable",DataTable… [] True False
Deployable_Mound {'(RowName="Deployable_Mound",DataTable… [] True False
Crude_Oil_Place {'(RowName="Crude_Oil_Place",DataTableN… [] True True
Refined_Oil_Place {'(RowName="Refined_Oil_Place",DataTabl… [] True True
Bucket {'(RowName="Bucket",DataTableName="D_Ac… [] True False
Generic_Fillable_Water {'(RowName="Generic_Fillable",DataTable… [] True False
Scanner_Medical {'(RowName="Scanner_Medical",DataTableN… [] True False
Open_Bag {'(RowName="Open_Bag",DataTableName="D_… [] True False
DEV_Transform_Tool {'(RowName="DEV_Transform_Tool",DataTab… [] True False
Stasis_Bag {'(RowName="Stasis_Bag",DataTableName="… [] True False
Molotov {'(RowName="Throw_1H_Generic",DataTable… [] True True
Melee_Gauntlet {'(RowName="Melee_Gauntlet",DataTableNa… [] True True
Submachine_Gun {'(RowName="Weapon_Auto",DataTableName=… [] True True
Generic_MilkContainer {'(RowName="Milk_Cow",DataTableName="D_… [] True False
Mission_Radio {'(RowName="Mission_Radio",DataTableNam… [] True False
Melee_2H_Pitchfork {'(RowName="Melee_2H_Pitchfork",DataTab… [] True True
GH_Radio {'(RowName="GH_Radio",DataTableName="D_… [] True False
Jackhammer {'(RowName="Melee_2H_Jackhammer_Dig",Da… [] True True
NightVision {'(RowName="NightVision",DataTableName=… [] True False
SlugLauncher {'(RowName="SlugLauncher",DataTableName… [] True True
LegendaryWeapon_LavaHunter_FlameThrower {'(RowName="LavaHunterFlameThrower",Dat… [] True False
GolemGauntlet {'(RowName="Melee_GolemGauntlet",DataTa… [] False True
Legendary_IceMammoth_SledgeHammer {'(RowName="IceMammoth_SledgeHammer_Sla… [] False True
Legendary_Ape_Club {'(RowName="Ape_Club_Slam",DataTableNam… [] False True
Sandworm_Crossbow {'(RowName="Weapon_Semi_Auto_Sandworm_C… [] True True
Legendary_Scorpion_Rifle {'(RowName="Weapon_Scorpion_Rifle",Data… [] True True
Melee_ChargeAxe {'(RowName="Melee_ChargeAxe",DataTableN… [] False True
Rifle_Assault_T4 {'(RowName="Weapon_Auto",DataTableName=… [] True True
Recovery_Beacon_Tracker {'(RowName="Recovery_Beacon_Scanner",Da… [] True False
DEV_Destory_Tool {'(RowName="DEV_Destroy_Tool",DataTable… [] True False
Deployable_VesperCage {'(RowName="Deployable_VesperCage",Data… [] True False
LegendaryWeapon_Bow {'(RowName="Bow_Shoot",DataTableName="D… [] True True
LegendaryWeapon_Revolver {'(RowName="Weapon_Semi_Auto_Revolver",… [] True True
Nailgun {'(RowName="Weapon_Semi_Auto_Nailgun",D… [] True True
Chainsaw {'(RowName="Chainsaw",DataTableName="D_… [] True True
Mining_Laser {'(RowName="Mining_Laser",DataTableName… [] True False
Read {'(RowName="Read",DataTableName="D_Acti… [] True False
Laser_Pistol {'(RowName="Laser_Pistol",DataTableName… [] True True
Compound_Bow_RequiresEnergy {'(RowName="Bow_Shoot_RequiresCharge",D… [] True True
DEV_Unobtainable_Tool {'(RowName="DEV_Unobtainable_Tool",Data… [] True False
Radiation_Tracker {'(RowName="Radiation_Tracker",DataTabl… [] True False
Fertility_Serum {'(RowName="Feed_Fertilise",DataTableNa… [] True False
Melee_1HAxe_Electric {'(RowName="Melee_1H_Axe",DataTableName… [] True True
Generic_Melee_Electric {'(RowName="Melee_1H_Generic",DataTable… [] True True
1H_Knife_Electric {'(RowName="Melee_1H_Knife",DataTableNa… [] True True
Melee_2HSpear_Electric {'(RowName="Melee_2H_Spear",DataTableNa… [] True True
Sickle_Electric {'(RowName="Sickle",DataTableName="D_Ac… [] True True