D_TalentTrees

83 rows
TalentTree

Fields

Archetype BackgroundTexture DisplayName FirstRank Icon Metadata RequiredLevel

Rows

84
Rows in D_TalentTrees
Name Archetype BackgroundTexture DisplayName FirstRank Icon Metadata RequiredLevel
Survival_Resources {'RowName': 'Survival'} /Game/Assets/2DArt/UI/Talents/Backgroun… NSLOCTEXT("D_TalentTrees", "Survival_Re… {'RowName': 'Novice'} /Game/Assets/2DArt/UI/Icons/Icon_Contex… 0
Survival_Exploration {'RowName': 'Player_Adventure'} /Game/Assets/2DArt/UI/Talents/Backgroun… NSLOCTEXT("D_TalentTrees", "Survival_Ex… {'RowName': 'Novice'} /Game/Assets/2DArt/UI/Icons/Icon_Agilit… 0
Combat_Bows {'RowName': 'Combat'} /Game/Assets/2DArt/UI/Talents/Backgroun… NSLOCTEXT("D_TalentTrees", "Combat_Bows… {'RowName': 'Novice'} /Game/Assets/2DArt/UI/Icons/Icon_Ranged… 0
Combat_Spears {'RowName': 'Combat'} /Game/Assets/2DArt/UI/Talents/Backgroun… NSLOCTEXT("D_TalentTrees", "Combat_Spea… {'RowName': 'Novice'} /Game/Assets/2DArt/UI/Icons/Icon_Contex… 0
Combat_Blades {'RowName': 'Combat'} /Game/Assets/2DArt/UI/Talents/Backgroun… NSLOCTEXT("D_TalentTrees", "Combat_Blad… {'RowName': 'Novice'} /Game/Assets/2DArt/UI/Icons/Icon_Bleedi… 0
Construction_Repairing {'RowName': 'Construction'} /Game/Assets/2DArt/UI/Talents/Backgroun… NSLOCTEXT("D_TalentTrees", "Constructio… {'RowName': 'Novice'} /Game/Assets/2DArt/UI/Icons/Icon_Fuel.I… 0
Construction_Tools {'RowName': 'Construction'} /Game/Assets/2DArt/UI/Talents/Backgroun… NSLOCTEXT("D_TalentTrees", "Constructio… {'RowName': 'Novice'} /Game/Assets/2DArt/UI/Icons/Icon_Contex… 0
Construction_Building {'RowName': 'Construction'} /Game/Assets/2DArt/UI/Talents/Backgroun… NSLOCTEXT("D_TalentTrees", "Constructio… {'RowName': 'Novice'} /Game/Assets/2DArt/UI/Icons/Icon_Contex… 0
Combat_Firearms {'RowName': 'Combat'} /Game/Assets/2DArt/UI/Talents/Backgroun… NSLOCTEXT("D_TalentTrees", "Combat_Fire… {'RowName': 'Novice'} /Game/Assets/2DArt/UI/Icons/Icon_ClassG… 0
Blueprint_T1_Player {'RowName': 'Blueprint_Player'} /Game/Assets/2DArt/UI/Windows/EmptyAsse… {'RowName': 'None', 'DataTableName': 'D… /Game/Assets/2DArt/UI/Icons/Icon_TechTi… 0
Blueprint_T2_Crafting {'RowName': 'Blueprint_Crafting'} /Game/Assets/2DArt/UI/Windows/EmptyAsse… {'RowName': 'None', 'DataTableName': 'D… /Game/Assets/2DArt/UI/Icons/Icon_TechTi… 0
Blueprint_T3_Machine {'RowName': 'Blueprint_Machine'} /Game/Assets/2DArt/UI/Windows/EmptyAsse… {'RowName': 'None', 'DataTableName': 'D… /Game/Assets/2DArt/UI/Icons/Icon_TechTi… 0
Blueprint_T4_Fabricator {'RowName': 'Blueprint_Fabricator'} /Game/Assets/2DArt/UI/Windows/EmptyAsse… {'RowName': 'None', 'DataTableName': 'D… /Game/Assets/2DArt/UI/Icons/Icon_TechTi… 0
Survival_Hunting {'RowName': 'Survival'} /Game/Assets/2DArt/UI/Talents/Backgroun… NSLOCTEXT("D_TalentTrees", "Survival_Hu… {'RowName': 'Novice'} /Game/Assets/2DArt/UI/Icons/Icon_Contex… 0
Survival_Produce {'RowName': 'Survival'} /Game/Assets/2DArt/UI/Talents/Backgroun… NSLOCTEXT("D_TalentTrees", "Survival_Pr… {'RowName': 'Novice'} /Game/Assets/2DArt/UI/Icons/Icon_Contex… 0
Solo_Player {'RowName': 'Solo'} /Game/Assets/2DArt/UI/Talents/Backgroun… NSLOCTEXT("D_TalentTrees", "Solo_Player… {'RowName': 'Novice'} /Game/Assets/2DArt/UI/Icons/Icon_Radar.… 0
Prospect_Olympus {'RowName': 'Prospect_Olympus'} /Game/Assets/2DArt/UI/Windows/EmptyAsse… {'RowName': 'None', 'DataTableName': 'D… /Game/Assets/2DArt/UI/Icons/Icon_Percep… 0
Prospect_Styx {'RowName': 'Prospect_Styx'} /Game/Assets/2DArt/UI/Windows/EmptyAsse… {'RowName': 'None', 'DataTableName': 'D… /Game/Assets/2DArt/UI/Icons/Icon_Percep… 0
Prospect_Dev {'RowName': 'Prospect_Dev'} /Game/Assets/2DArt/UI/Windows/EmptyAsse… {'RowName': 'None', 'DataTableName': 'D… /Game/Assets/2DArt/UI/Icons/Icon_Percep… 0
Outpost {'RowName': 'Outpost'} /Game/Assets/2DArt/UI/Windows/EmptyAsse… {'RowName': 'None', 'DataTableName': 'D… /Game/Assets/2DArt/UI/Icons/Icon_Percep… 0
Prospect_Prometheus {'RowName': 'Prospect_Prometheus'} /Game/Assets/2DArt/UI/Windows/EmptyAsse… {'RowName': 'None', 'DataTableName': 'D… /Game/Assets/2DArt/UI/Icons/Icon_Percep… 0
Construction_Husbandry {'RowName': 'Player_Adventure'} /Game/Assets/2DArt/UI/Talents/Backgroun… NSLOCTEXT("D_TalentTrees", "Constructio… {'RowName': 'Novice'} /Game/Assets/2DArt/UI/Icons/MountTameIc… 0
Construction_Genetics {'RowName': 'Player_Adventure'} /Game/Assets/2DArt/UI/Talents/Backgroun… NSLOCTEXT("D_TalentTrees", "Constructio… {'RowName': 'Novice'} /Game/Assets/2DArt/UI/Icons/MountTameIc… {'RequiredFeatureLevel': {'RowName': 'H… 0
Adventure_Fishing {'RowName': 'Player_Adventure'} /Game/Assets/2DArt/UI/Talents/Backgroun… NSLOCTEXT("D_TalentTrees", "Adventure_F… {'RowName': 'Novice'} /Game/Assets/2DArt/UI/FieldGuide/Icons/… {'RequiredFeatureLevel': {'RowName': 'G… 0
Workshop_Envirosuits {'RowName': 'Workshop_Envirosuits'} /Game/Assets/2DArt/UI/Windows/EmptyAsse… {'RowName': 'None', 'DataTableName': 'D… /Game/Assets/2DArt/UI/Items/Item_Icons/… 0
Workshop_Armors {'RowName': 'Workshop_Armor'} /Game/Assets/2DArt/UI/Windows/EmptyAsse… {'RowName': 'None', 'DataTableName': 'D… /Game/Assets/2DArt/UI/Items/Item_Icons/… 0
Workshop_Backpacks {'RowName': 'Workshop_Backpacks'} /Game/Assets/2DArt/UI/Windows/EmptyAsse… {'RowName': 'None', 'DataTableName': 'D… /Game/Assets/2DArt/UI/Items/Item_Icons/… 0
Workshop_Modules {'RowName': 'Workshop_Modules'} /Game/Assets/2DArt/UI/Windows/EmptyAsse… {'RowName': 'None', 'DataTableName': 'D… /Game/Assets/2DArt/UI/Items/Item_Icons/… 0
Workshop_Gadgets {'RowName': 'Workshop_Gadgets'} /Game/Assets/2DArt/UI/Windows/EmptyAsse… {'RowName': 'None', 'DataTableName': 'D… /Game/Assets/2DArt/UI/Items/Item_Icons/… 0
Workshop_Axes {'RowName': 'Workshop_Axes'} /Game/Assets/2DArt/UI/Windows/EmptyAsse… {'RowName': 'None', 'DataTableName': 'D… /Game/Assets/2DArt/UI/Items/Item_Icons/… 0
Workshop_Pickaxes {'RowName': 'Workshop_Pickaxes'} /Game/Assets/2DArt/UI/Windows/EmptyAsse… {'RowName': 'None', 'DataTableName': 'D… /Game/Assets/2DArt/UI/Items/Item_Icons/… 0
Workshop_Knives {'RowName': 'Workshop_Knives'} /Game/Assets/2DArt/UI/Windows/EmptyAsse… {'RowName': 'None', 'DataTableName': 'D… /Game/Assets/2DArt/UI/Items/Item_Icons/… 0
Workshop_Sickles {'RowName': 'Workshop_Sickles'} /Game/Assets/2DArt/UI/Windows/EmptyAsse… {'RowName': 'None', 'DataTableName': 'D… /Game/Assets/2DArt/UI/Items/Item_Icons/… 0
Workshop_Spears {'RowName': 'Workshop_Spears'} /Game/Assets/2DArt/UI/Windows/EmptyAsse… {'RowName': 'None', 'DataTableName': 'D… /Game/Assets/2DArt/UI/Items/Item_Icons/… 0
Workshop_Hammers {'RowName': 'Workshop_Hammers'} /Game/Assets/2DArt/UI/Windows/EmptyAsse… {'RowName': 'None', 'DataTableName': 'D… /Game/Assets/2DArt/UI/Items/Item_Icons/… 0
Workshop_Bows {'RowName': 'Workshop_Bows'} /Game/Assets/2DArt/UI/Windows/EmptyAsse… {'RowName': 'None', 'DataTableName': 'D… /Game/Assets/2DArt/UI/Items/Item_Icons/… 0
Workshop_Crossbows {'RowName': 'Workshop_Crossbows'} /Game/Assets/2DArt/UI/Windows/EmptyAsse… {'RowName': 'None', 'DataTableName': 'D… /Game/Assets/2DArt/UI/Items/Item_Icons/… 0
Workshop_Firearms {'RowName': 'Workshop_Firearms'} /Game/Assets/2DArt/UI/Windows/EmptyAsse… {'RowName': 'None', 'DataTableName': 'D… /Game/Assets/2DArt/UI/Items/Item_Icons/… 0
Workshop_Deployables {'RowName': 'Workshop_Deployables'} /Game/Assets/2DArt/UI/Windows/EmptyAsse… {'RowName': 'None', 'DataTableName': 'D… /Game/Assets/2DArt/UI/Items/Item_Icons/… 0
Workshop_Extraction {'RowName': 'Workshop_Extraction'} /Game/Assets/2DArt/UI/Windows/EmptyAsse… {'RowName': 'None', 'DataTableName': 'D… /Game/Assets/2DArt/UI/Items/Item_Icons/… 0
Workshop_Consumables {'RowName': 'Workshop_Consumables'} /Game/Assets/2DArt/UI/Windows/EmptyAsse… {'RowName': 'None', 'DataTableName': 'D… /Game/Assets/2DArt/UI/Items/Item_Icons/… 0
Workshop_Farming {'RowName': 'Workshop_Farming'} /Game/Assets/2DArt/UI/Windows/EmptyAsse… {'RowName': 'None', 'DataTableName': 'D… /Game/Assets/2DArt/UI/Items/Item_Icons/… 0
Workshop_Resources {'RowName': 'Workshop_Resources'} /Game/Assets/2DArt/UI/Windows/EmptyAsse… {'RowName': 'None', 'DataTableName': 'D… /Game/Assets/2DArt/UI/Items/Item_Icons/… 0
Workshop_Resources_Refined {'RowName': 'Workshop_Resources_Refined'} /Game/Assets/2DArt/UI/Windows/EmptyAsse… {'RowName': 'None', 'DataTableName': 'D… /Game/Assets/2DArt/UI/Items/Item_Icons/… 0
Workshop_Creatures {'RowName': 'Workshop_Creatures'} /Game/Assets/2DArt/UI/Windows/EmptyAsse… {'RowName': 'None', 'DataTableName': 'D… /Game/Assets/2DArt/UI/Items/Item_Icons/… {'RequiredFeatureLevel': {'RowName': 'L… 0
Workshop_Creature_Equipment {'RowName': 'Workshop_Creature_Equipment'} /Game/Assets/2DArt/UI/Windows/EmptyAsse… {'RowName': 'None', 'DataTableName': 'D… /Game/Assets/2DArt/UI/Items/Item_Icons/… {'RequiredFeatureLevel': {'RowName': 'D… 0
Creature_Mount_Base {'RowName': 'Creature_Mount_Base'} None NSLOCTEXT("D_TalentTrees", "Creature_Mo… {'RowName': 'Novice'} /Game/Assets/2DArt/UI/Icons/Icon_ShipTh… 0
Creature_Moa {'RowName': 'Creature_Moa'} None NSLOCTEXT("D_TalentTrees", "Creature_Mo… {'RowName': 'Novice'} /Game/Assets/2DArt/UI/Icons/Icon_ShipTh… 0
Creature_Buffalo {'RowName': 'Creature_Buffalo'} None NSLOCTEXT("D_TalentTrees", "Creature_Bu… {'RowName': 'Novice'} /Game/Assets/2DArt/UI/Icons/Icon_ShipTh… 0
Creature_Tusker {'RowName': 'Creature_Tusker'} None NSLOCTEXT("D_TalentTrees", "Creature_Tu… {'RowName': 'Novice'} /Game/Assets/2DArt/UI/Icons/Icon_ShipTh… 0
Creature_Terrenus {'RowName': 'Creature_Terrenus'} None NSLOCTEXT("D_TalentTrees", "Creature_Te… {'RowName': 'Novice'} /Game/Assets/2DArt/UI/Icons/Icon_ShipTh… 0
Creature_Wolf {'RowName': 'Creature_Wolf'} None NSLOCTEXT("D_TalentTrees", "Creature_Wo… {'RowName': 'Novice'} /Game/Assets/2DArt/UI/Icons/Icon_ShipTh… 0
Creature_Snow_Wolf {'RowName': 'Creature_Snow_Wolf'} None NSLOCTEXT("D_TalentTrees", "Creature_Sn… {'RowName': 'Novice'} /Game/Assets/2DArt/UI/Icons/Icon_ShipTh… 0
Creature_Boar {'RowName': 'Creature_Boar'} None NSLOCTEXT("D_TalentTrees", "Creature_Bo… {'RowName': 'Novice'} /Game/Assets/2DArt/UI/Icons/Icon_ShipTh… 0
Creature_Sheep {'RowName': 'Creature_Sheep'} None NSLOCTEXT("D_TalentTrees", "Creature_Sh… {'RowName': 'Novice'} /Game/Assets/2DArt/UI/Icons/Icon_ShipTh… 0
Creature_Chicken {'RowName': 'Creature_Chicken'} None NSLOCTEXT("D_TalentTrees", "Creature_Ch… {'RowName': 'Novice'} /Game/Assets/2DArt/UI/Icons/Icon_ShipTh… 0
Creature_Rooster {'RowName': 'Creature_Rooster'} None NSLOCTEXT("D_TalentTrees", "Creature_Ro… {'RowName': 'Novice'} /Game/Assets/2DArt/UI/Icons/Icon_ShipTh… 0
Creature_Swamp_Quadruped {'RowName': 'Creature_Swamp_Quadruped'} None NSLOCTEXT("D_TalentTrees", "Creature_Sw… {'RowName': 'Novice'} /Game/Assets/2DArt/UI/Icons/Icon_ShipTh… 0
Creature_Horse {'RowName': 'Creature_Horse'} None NSLOCTEXT("D_TalentTrees", "Creature_Ho… {'RowName': 'Novice'} /Game/Assets/2DArt/UI/Icons/Icon_ShipTh… 0
Creature_Cat {'RowName': 'Creature_Cat'} None NSLOCTEXT("D_TalentTrees", "Creature_Ca… {'RowName': 'Novice'} /Game/Assets/2DArt/UI/Icons/Icon_ShipTh… 0
Creature_Dog {'RowName': 'Creature_Dog'} None NSLOCTEXT("D_TalentTrees", "Creature_Do… {'RowName': 'Novice'} /Game/Assets/2DArt/UI/Icons/Icon_ShipTh… 0
Creature_Zebra {'RowName': 'Creature_Zebra'} None NSLOCTEXT("D_TalentTrees", "Creature_Ze… {'RowName': 'Novice'} /Game/Assets/2DArt/UI/Icons/Icon_ShipTh… 0
Creature_Blueback {'RowName': 'Creature_Blueback'} None NSLOCTEXT("D_TalentTrees", "Creature_Bl… {'RowName': 'Novice'} /Game/Assets/2DArt/UI/Icons/Icon_ShipTh… 0
Creature_WoolyZebra {'RowName': 'Creature_WoolyZebra'} None NSLOCTEXT("D_TalentTrees", "Creature_Wo… {'RowName': 'Novice'} /Game/Assets/2DArt/UI/Icons/Icon_ShipTh… 0
Creature_Desert_Wolf {'RowName': 'Creature_Desert_Wolf'} None NSLOCTEXT("D_TalentTrees", "Creature_De… {'RowName': 'Novice'} /Game/Assets/2DArt/UI/Icons/Icon_ShipTh… 0
Creature_ArcticMoa {'RowName': 'Creature_ArcticMoa'} None NSLOCTEXT("D_TalentTrees", "Creature_Ar… {'RowName': 'Novice'} /Game/Assets/2DArt/UI/Icons/Icon_ShipTh… 0
Blueprint_T5_Manufacturer {'RowName': 'Blueprint_Tier5_Manufacturer'} /Game/Assets/2DArt/UI/Windows/EmptyAsse… {'RowName': 'None', 'DataTableName': 'D… /Game/Assets/2DArt/UI/Icons/MapIcons/Ic… {'RequiredFeatureLevel': {'RowName': 'D… 0
GreatHunt_RockGolem {'RowName': 'GreatHunt_RockGolem'} None NSLOCTEXT("D_TalentTrees", "GreatHunt_R… {'RowName': 'Novice'} /Game/Assets/2DArt/UI/Icons/Icon_ShipTh… {'RequiredFeatureLevel': {'RowName': 'G… 0
GreatHunt_IceMammoth {'RowName': 'GreatHunt_IceMammoth'} None NSLOCTEXT("D_TalentTrees", "GreatHunt_I… {'RowName': 'Novice'} /Game/Assets/2DArt/UI/Icons/Icon_ShipTh… {'RequiredFeatureLevel': {'RowName': 'G… 0
Prospect_Elysium {'RowName': 'Prospect_Elysium'} /Game/Assets/2DArt/UI/Windows/EmptyAsse… {'RowName': 'None', 'DataTableName': 'D… /Game/Assets/2DArt/UI/Icons/Icon_Percep… {'RequiredFeatureLevel': {'RowName': 'D… 0
Workshop_Biolab {'RowName': 'Workshop_Biolab'} /Game/Assets/2DArt/UI/Windows/EmptyAsse… {'RowName': 'None', 'DataTableName': 'D… /Game/Assets/2DArt/UI/Items/Item_Icons/… {'RequiredFeatureLevel': {'RowName': 'G… 0
GreatHunt_Ape {'RowName': 'GreatHunt_Ape'} None NSLOCTEXT("D_TalentTrees", "GreatHunt_A… {'RowName': 'Novice'} /Game/Assets/2DArt/UI/Icons/Icon_ShipTh… {'RequiredFeatureLevel': {'RowName': 'G… 0
Creature_Cow {'RowName': 'Creature_Cow'} None NSLOCTEXT("D_TalentTrees", "Creature_Co… {'RowName': 'Novice'} /Game/Assets/2DArt/UI/Icons/Icon_ShipTh… 0
Creature_SwampBird {'RowName': 'Creature_SwampBird'} None NSLOCTEXT("D_TalentTrees", "Creature_Sw… {'RowName': 'Novice'} /Game/Assets/2DArt/UI/Icons/Icon_ShipTh… 0
Creature_Raptor {'RowName': 'Creature_Raptor'} None NSLOCTEXT("D_TalentTrees", "Creature_Ra… {'RowName': 'Novice'} /Game/Assets/2DArt/UI/Icons/Icon_ShipTh… {'RequiredFeatureLevel': {'RowName': 'D… 0
Creature_Raptor_Desert {'RowName': 'Creature_Raptor_Desert'} None NSLOCTEXT("D_TalentTrees", "Creature_Ra… {'RowName': 'Novice'} /Game/Assets/2DArt/UI/Icons/Icon_ShipTh… {'RequiredFeatureLevel': {'RowName': 'D… 0
Creature_Chew {'RowName': 'Creature_Chew'} None NSLOCTEXT("D_TalentTrees", "Creature_Ch… {'RowName': 'Novice'} /Game/Assets/2DArt/UI/Icons/Icon_ShipTh… {'RequiredFeatureLevel': {'RowName': 'D… 0
Creature_Slinker {'RowName': 'Creature_Slinker'} None NSLOCTEXT("D_TalentTrees", "Creature_Sl… {'RowName': 'Novice'} /Game/Assets/2DArt/UI/Icons/Icon_ShipTh… {'RequiredFeatureLevel': {'RowName': 'D… 0
Creature_Orka {'RowName': 'Creature_Orka'} None NSLOCTEXT("D_TalentTrees", "Creature_Or… {'RowName': 'Novice'} /Game/Assets/2DArt/UI/Icons/Icon_ShipTh… {'RequiredFeatureLevel': {'RowName': 'D… 0
Creature_Storca {'RowName': 'Creature_Storca'} None NSLOCTEXT("D_TalentTrees", "Creature_St… {'RowName': 'Novice'} /Game/Assets/2DArt/UI/Icons/Icon_ShipTh… {'RequiredFeatureLevel': {'RowName': 'D… 0
Creature_Tundra_Monkey {'RowName': 'Creature_Tundra_Monkey'} None NSLOCTEXT("D_TalentTrees", "Creature_Tu… {'RowName': 'Novice'} /Game/Assets/2DArt/UI/Icons/Icon_ShipTh… {'RequiredFeatureLevel': {'RowName': 'D… 0
Creature_WoollyMammoth {'RowName': 'Creature_WoollyMammoth'} None NSLOCTEXT("D_TalentTrees", "Creature_Wo… {'RowName': 'Novice'} /Game/Assets/2DArt/UI/Icons/Icon_ShipTh… 0
Creature_Bull {'RowName': 'Creature_Bull'} None NSLOCTEXT("D_TalentTrees", "Creature_Bu… {'RowName': 'Novice'} /Game/Assets/2DArt/UI/Icons/MapIcons/T_… 0
Creature_Pig {'RowName': 'Creature_Pig'} None NSLOCTEXT("D_TalentTrees", "Creature_Pi… {'RowName': 'Novice'} /Game/Assets/2DArt/UI/Icons/MapIcons/T_… 0