D_OrchestrationStateFlags
17 rows
OrchestrationStateFlag
Fields
FlagDescriptor
Rows
17
| Name | FlagDescriptor |
|---|---|
| IcarusHasBegunPlay | IcarusBeginPlay has fired |
| DatabaseReloadRequired | Set as a needed flag when the event req… |
| DatabaseReloaded | Database has finished loading |
| DatabaseReloadCompleted | Database has finished loading and Datab… |
| RaisedTheCurtain | We have Raised the Curtain! |
| FLODHasSpawned | Marks that FLOD has spawned! |
| FLODHasFinishedLoading | FLOD has finished loading! |
| ActorsPreparedForBeginPlay | Set when all actors are ready to have I… |
| GameModeHasBegunPlay | The Game Mode has Begun Play! |
| ProspectInfoFetched | The Prospect info has been fetched from… |
| WorldStatsSet | The World Stats Have Been Set |
| BuildingsFinishedLoading | Represents all required grid_base opera… |
| GameModeBuildingCheckComplete | Check in game mode for no queued buildi… |
| LocalPlayerInitialized | Set when the Local Player has been created |
| PlayerTrackerInitialized | Set when the Player Tracker subsytem ha… |
| MapSubsystemInitialized | Set when the Map Subsystem has finished… |
| PostProspectInfoFetched | Set immediately after ProspectInfoFectched |