D_OrchestrationStateFlags

17 rows
OrchestrationStateFlag

Fields

FlagDescriptor

Rows

17
Rows in D_OrchestrationStateFlags
Name FlagDescriptor
IcarusHasBegunPlay IcarusBeginPlay has fired
DatabaseReloadRequired Set as a needed flag when the event req…
DatabaseReloaded Database has finished loading
DatabaseReloadCompleted Database has finished loading and Datab…
RaisedTheCurtain We have Raised the Curtain!
FLODHasSpawned Marks that FLOD has spawned!
FLODHasFinishedLoading FLOD has finished loading!
ActorsPreparedForBeginPlay Set when all actors are ready to have I…
GameModeHasBegunPlay The Game Mode has Begun Play!
ProspectInfoFetched The Prospect info has been fetched from…
WorldStatsSet The World Stats Have Been Set
BuildingsFinishedLoading Represents all required grid_base opera…
GameModeBuildingCheckComplete Check in game mode for no queued buildi…
LocalPlayerInitialized Set when the Local Player has been created
PlayerTrackerInitialized Set when the Player Tracker subsytem ha…
MapSubsystemInitialized Set when the Map Subsystem has finished…
PostProspectInfoFetched Set immediately after ProspectInfoFectched