D_ItemClassificationsIcons
37 rows
ItemClassificationsIconsData
Fields
Icon
TagQuery
Tooltip
Rows
37
| Name | Icon | TagQuery | Tooltip |
|---|---|---|---|
| Generic | Texture2D'/Game/Assets/2DArt/UI/Icons/T… | {'RowName': 'None', 'DataTableName': 'D… | NSLOCTEXT("D_ItemClassificationsIcons",… |
| Tools | Texture2D'/Game/Assets/2DArt/UI/FieldGu… | {'RowName': 'Any_Tool'} | NSLOCTEXT("D_ItemClassificationsIcons",… |
| Bows | Texture2D'/Game/Assets/2DArt/UI/Icons/T… | {'RowName': 'Any_Bow'} | NSLOCTEXT("D_ItemClassificationsIcons",… |
| Guns | Texture2D'/Game/Assets/2DArt/UI/Icons/I… | {'RowName': 'Any_Firearm'} | NSLOCTEXT("D_ItemClassificationsIcons",… |
| Armor | Texture2D'/Game/Assets/2DArt/UI/FieldGu… | {'RowName': 'Any_Armor'} | NSLOCTEXT("D_ItemClassificationsIcons",… |
| Structures | Texture2D'/Game/Assets/2DArt/UI/FieldGu… | {'RowName': 'Any_Building'} | NSLOCTEXT("D_ItemClassificationsIcons",… |
| Deployables | Texture2D'/Game/Assets/2DArt/UI/FieldGu… | {'RowName': 'Any_Deployable'} | NSLOCTEXT("D_ItemClassificationsIcons",… |
| Consumables | Texture2D'/Game/Assets/2DArt/UI/Icons/T… | {'RowName': 'Any_Consumables'} | NSLOCTEXT("D_ItemClassificationsIcons",… |
| Storage | Texture2D'/Game/Assets/2DArt/UI/Icons/T… | {'RowName': 'Any_DeployableStorage'} | NSLOCTEXT("D_ItemClassificationsIcons",… |
| Resource | Texture2D'/Game/Assets/2DArt/UI/FieldGu… | {'RowName': 'Any_Resource'} | NSLOCTEXT("D_ItemClassificationsIcons",… |
| Projectiles | Texture2D'/Game/Assets/2DArt/UI/FieldGu… | {'RowName': 'Any_Ammo'} | NSLOCTEXT("D_ItemClassificationsIcons",… |
| Axe_Attachments | Texture2D'/Game/Assets/2DArt/UI/Icons/I… | {'RowName': 'Any_Axe_Attachment'} | NSLOCTEXT("D_ItemClassificationsIcons",… |
| Pickaxe_Attachments | Texture2D'/Game/Assets/2DArt/UI/Icons/I… | {'RowName': 'Any_Pickaxe_Attachment'} | NSLOCTEXT("D_ItemClassificationsIcons",… |
| Knife_Attachments | Texture2D'/Game/Assets/2DArt/UI/Icons/I… | {'RowName': 'Any_Knife_Attachment'} | NSLOCTEXT("D_ItemClassificationsIcons",… |
| Spear_Attachments | Texture2D'/Game/Assets/2DArt/UI/Icons/I… | {'RowName': 'Any_Spear_Attachement'} | NSLOCTEXT("D_ItemClassificationsIcons",… |
| Sickle_Attachments | Texture2D'/Game/Assets/2DArt/UI/Icons/I… | {'RowName': 'Any_Sickle_Attachement'} | NSLOCTEXT("D_ItemClassificationsIcons",… |
| Hammer_Attachments | Texture2D'/Game/Assets/2DArt/UI/Icons/I… | {'RowName': 'Any_Hammer_Attachment'} | NSLOCTEXT("D_ItemClassificationsIcons",… |
| Sledgehammer_Attachments | Texture2D'/Game/Assets/2DArt/UI/Icons/I… | {'RowName': 'Any_Sledgehammer_Attachment'} | NSLOCTEXT("D_ItemClassificationsIcons",… |
| Head_Attachments | Texture2D'/Game/Assets/2DArt/UI/Icons/I… | {'RowName': 'Any_Head_Attachment'} | NSLOCTEXT("D_ItemClassificationsIcons",… |
| Arms_Attachments | Texture2D'/Game/Assets/2DArt/UI/Icons/I… | {'RowName': 'Any_Arms_Attachment'} | NSLOCTEXT("D_ItemClassificationsIcons",… |
| Body_Attachments | Texture2D'/Game/Assets/2DArt/UI/Icons/I… | {'RowName': 'Any_Body_Attachment'} | NSLOCTEXT("D_ItemClassificationsIcons",… |
| Legs_Attachments | Texture2D'/Game/Assets/2DArt/UI/Icons/I… | {'RowName': 'Any_Legs_Attachment'} | NSLOCTEXT("D_ItemClassificationsIcons",… |
| Feet_Attachments | Texture2D'/Game/Assets/2DArt/UI/Icons/I… | {'RowName': 'Any_Feet_Attachment'} | NSLOCTEXT("D_ItemClassificationsIcons",… |
| Bow_Attachments | Texture2D'/Game/Assets/2DArt/UI/Icons/I… | {'RowName': 'Any_Bow_Attachment'} | NSLOCTEXT("D_ItemClassificationsIcons",… |
| Crossbow_Attachments | Texture2D'/Game/Assets/2DArt/UI/Icons/I… | {'RowName': 'Any_Crossbow_Attachment'} | NSLOCTEXT("D_ItemClassificationsIcons",… |
| Pistol_Attachments | Texture2D'/Game/Assets/2DArt/UI/Icons/I… | {'RowName': 'Any_Pistol_Attachment'} | NSLOCTEXT("D_ItemClassificationsIcons",… |
| Rifle_Atachments | Texture2D'/Game/Assets/2DArt/UI/Icons/I… | {'RowName': 'Any_Rifle_Attachment'} | NSLOCTEXT("D_ItemClassificationsIcons",… |
| Shotgun_Attachments | Texture2D'/Game/Assets/2DArt/UI/Icons/I… | {'RowName': 'Any_Shotgun_Attachment'} | NSLOCTEXT("D_ItemClassificationsIcons",… |
| Fishing_Attachments | Texture2D'/Game/Assets/2DArt/UI/FieldGu… | {'RowName': 'Any_FishingRod_Attachment'} | NSLOCTEXT("D_ItemClassificationsIcons",… |
| Decorations_Statues | Texture2D'/Game/Assets/2DArt/UI/FieldGu… | {'RowName': 'Decorations_Any_Statue'} | NSLOCTEXT("D_ItemClassificationsIcons",… |
| Decorations_Rustic | Texture2D'/Game/Assets/2DArt/UI/FieldGu… | {'RowName': 'Decorations_Any_Rustic'} | NSLOCTEXT("D_ItemClassificationsIcons",… |
| Decorations_ArtDeco | Texture2D'/Game/Assets/2DArt/UI/FieldGu… | {'RowName': 'Decorations_Any_ArtDeco'} | NSLOCTEXT("D_ItemClassificationsIcons",… |
| Decorations_Brutalist | Texture2D'/Game/Assets/2DArt/UI/FieldGu… | {'RowName': 'Decorations_Any_Brutalist'} | NSLOCTEXT("D_ItemClassificationsIcons",… |
| Decorations_Industrialist | Texture2D'/Game/Assets/2DArt/UI/FieldGu… | {'RowName': 'Decorations_Any_Industrialist'} | NSLOCTEXT("D_ItemClassificationsIcons",… |
| MissionItems | Texture2D'/Game/Assets/2DArt/UI/Icons/T… | {'RowName': 'Any_Quest_Item'} | NSLOCTEXT("D_ItemClassificationsIcons",… |
| Saddles | Texture2D'/Game/Assets/2DArt/UI/Icons/I… | {'RowName': 'Any_Saddle'} | NSLOCTEXT("D_ItemClassificationsIcons",… |
| Tame_Beds | Texture2D'/Game/Assets/2DArt/UI/Icons/M… | {'RowName': 'Any_Tame_Bed'} | NSLOCTEXT("D_ItemClassificationsIcons",… |