D_DeployableSetup

1,360 rows
DeployableSetup

Fields

AudioOcclusionAmount DeployCollisionExtentOffset DeployCollisionLocationOffset DeployPlacementOffset DeployableBlueprint DeployableIcon DeployableName DeployedSound HideInvalidPlacementPreview IgnoreCollisionWhenSnapped ItemAddedSounds MaxRestackingAmount MaxSurfaceSnapAngle Metadata NavAreaClass NavigationFallbackExtents PreviewStaticMesh SnapActorTags SnapBehaviour SnapSocketsOrTags SnapToSurfaceNormal SupportsCustomRotation UseSnapSocketRotation UseSnapSocketScale WorldPlacementType bCanAffectNavigation

Rows

1360
Rows in D_DeployableSetup
Name AudioOcclusionAmount DeployCollisionExtentOffset DeployCollisionLocationOffset DeployPlacementOffset DeployableBlueprint DeployableIcon DeployableName DeployedSound
Campfire 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Stone_Furnace 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Wood_Crate_Small 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Wood_Cr… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Wood_Crate_Small_Flat 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Wood_Cr… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Crafting_Bench 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Extractor 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/Deployable/Kit_Ex…
Radar 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/Deployable/Kit_Ra…
Generator 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Oxite_Dissolver 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Mortar_And_Pestle 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Machining_Bench 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Material_Processor 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Concrete_Furnace 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Concrete_Furnace_V2 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Electric_Furnace 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Electric_Furnace_Large 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Fabricator 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Cooking_Station 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Cooking_Station_V2 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Water_Barrel 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Composter 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Metal_Cupboard 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Wood_Cupboard 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Water_Pump 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Bed_Bedroll 0 {'Z': 50} {'Z': 50} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Bed_Wood 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Fireplace 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Skinning_Bench 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Animal_Carcass 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} None None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Wall_Torch 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Floor_Torch 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Wood_Ladder 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Wood_Door 0.5 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Reinforced_Door 0.5 {'Y': -5} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Wood_Window 0.5 {'X': -2, 'Y': -15} {'X': 5} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Fishing_Trap 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Carpentry_Bench 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Carpentry_Bench_T4 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Wood_Door_Refined 0.5 {'Y': -5} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Reinforced_Window 0.5 {'X': -2, 'Y': -15} {'X': 5} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Reinfor… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Wood_Table 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Wood_Crate_Medium 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Wood_Cr… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Wood_Crate_Medium_Flat 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Wood_Cr… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Wood_Chair 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Fireplace_Chimney_Ext 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Fireplace_Chimney_Cap 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Firepla… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Fireplace_Chimney_Cap_Half 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Firepla… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Wood_Railing 0 {'Z': -4} {'X': 0, 'Y': 0, 'Z': 0} {'Z': -4} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Wood_Ra… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Wood_Railing_Stairs 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Wood_Ra… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Interior_Wood_Railing 0 {'Z': -4} {'X': 0, 'Y': 0, 'Z': 0} {'Z': -4} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Interio… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Interior_Wood_Railing_Stairs 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Interio… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Interior_Wood_Railing_Gate 0 {'Z': -4} {'X': 0, 'Y': 0, 'Z': 0} {'Z': -4} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Interio… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Worklamp_Directional 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Worklam… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Worklamp_OmniDirectional 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Worklam… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Wood_TrapDoor 0.5 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Interior_Wood_TrapDoor 0.5 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Wood_Sign_Small 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Wood_Si… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Refrigerator 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Metal_Crate_Small 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Composter_Wood 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
PotBellyStove 0 {'Z': -8} {'Z': -18} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Brazier 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Rain_Reservoir 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Metal_Oxite_Dissolver 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Wood_Hedgehog_Medium 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Scorpion_Hedgehog_Medium 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Scorpion_Trap_Medium 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Basic_Oxite_Dissolver 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
ResourceStack_Wood 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
ResourceStack_Stone 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Solar_Panel 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Flat_Solar_Panel 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Wind_Turbine 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
LightningRod_Roof 0 {'Z': -10} {'Z': 10} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Lightni… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
LightningRod_Wall 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Lightni… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Interior_Wood_Ladder 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Thatch_Ladder 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Reinforced_Ladder 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Metal_Ladder 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Armor_Bench 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Masonry_Bench 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Cement_Mixer 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Thatch_Railing 0 {'Z': -4} {'X': 0, 'Y': 0, 'Z': 0} {'Z': -4} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Thatch_… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Thatch_Door 0.30000001192092896 {'Y': -10} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Thatch_Window 0.30000001192092896 {'X': -2, 'Y': -15} {'X': 5} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Thatch_TrapDoor 0.30000001192092896 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Metal_Crate_Medium 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Interior_Wood_Crate_Small 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Interior_Wood_Crate_Medium 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Interior_Wood_Cupboard 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Herbalism_Bench 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Foliage 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Script/Icarus.Deployable None /Game/FMOD/Events/SFX/D_Resource_Nodes/…
Rug_AlphaWolf 0 {'X': 0, 'Y': 0, 'Z': 0} {'Z': 15} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Rug_Bear 0 {'X': 0, 'Y': 0, 'Z': 0} {'Z': 15} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Rug_Buffalo 0 {'X': 0, 'Y': 0, 'Z': 0} {'Z': 15} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Rug_Conifer_Wolf 0 {'X': 0, 'Y': 0, 'Z': 0} {'Z': 15} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Rug_Cougar 0 {'X': 0, 'Y': 0, 'Z': 0} {'Z': 15} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Rug_Deer 0 {'X': 0, 'Y': 0, 'Z': 0} {'Z': 15} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Rug_Desert_Wolf 0 {'X': 0, 'Y': 0, 'Z': 0} {'Z': 15} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Rug_Jaguar 0 {'X': 0, 'Y': 0, 'Z': 0} {'Z': 15} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Rug_PolarBear 0 {'X': 0, 'Y': 0, 'Z': 0} {'Z': 15} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Rug_Snow_Wolf 0 {'X': 0, 'Y': 0, 'Z': 0} {'Z': 15} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Rug_SnowLeopard 0 {'X': 0, 'Y': 0, 'Z': 0} {'Z': 15} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Rug_Weave_Thick 0 {'X': 0, 'Y': 0, 'Z': 0} {'Z': 15} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Rug_Weave_Thin 0 {'X': 0, 'Y': 0, 'Z': 0} {'Z': 15} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Trophy_Bench 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Deer_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Bear_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
PolarBear_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Cougar_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Jaguar_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Jaguar_Black_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Iron_Door 0.5 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Iron_TrapDoor 0.5 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Iron_Window 0.5 {'X': -2, 'Y': -15} {'X': 5} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Debug_Target 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Debugging/BP_Target.BP_Target_C None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Reinforced_TrapDoor 0.5 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
IceBox 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Bed_Interior_Wood 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Glass_Door 0.5 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Glass_Window 0.5 {'X': -2, 'Y': -15} {'X': 5} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Concrete_Window 0.5 {'X': -2, 'Y': -15} {'X': 5} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Repair_Bench 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Anvil_Bench 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Firepit 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Dehumidifier 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Portable_Beacon 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Glassworking_Bench 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Glassworking_Bench_V2 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Leather_Curtain_Door 0.5 {'Y': -30} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Kitchen_Bench 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Kitchen_Stove 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Kitchen_Storage 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Reinforced_Window_Side_L 0.5 {'X': -2, 'Y': -15} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Reinfor… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Reinforced_Window_Side_R 0.5 {'X': -2, 'Y': -15} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Reinfor… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Faction_Mission_Drill 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Faction_Mission_WallDrill 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/Deployable/Kit_Ex…
Leather_Curtain_Window 0.5 {'X': -4, 'Y': -38} {'X': 6} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Faction_Mission_Radar 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/WorldObjec… None /Game/FMOD/Events/SFX/Deployable/Kit_Ra…
Faction_Mission_Laser 0 {'X': -20, 'Y': -20, 'Z': -20} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Faction_Mission_AquaScanner 0 {'X': -20, 'Y': -20, 'Z': -20} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Thatch_Railing_Stairs 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Thatch_… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Concrete_Railing 0 {'Z': -4} {'X': 0, 'Y': 0, 'Z': 0} {'Z': -4} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Concret… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Concrete_Railing_Stairs 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Concret… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Iron_Railing 0 {'Z': -4} {'X': 0, 'Y': 0, 'Z': 0} {'Z': -4} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Iron_Ra… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Iron_Railing_Stairs 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Iron_Ra… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Reinforced_Railing 0 {'Z': -4} {'X': 0, 'Y': 0, 'Z': 0} {'Z': -4} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Reinfor… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Reinforced_Railing_Stairs 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Reinfor… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Survey_Radar 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/Deployable/Kit_Ra…
Survey_Transmitter 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Mission_Sonic_Disrupter 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Electric_Dehumidifier 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Electric_Dehumidifier_V2 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Heater_Large 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Cooler_Large 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
WaterWheel_Generator 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Meta_Cot_Printed 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Basic_Wall_Light 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Basic_W… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Basic_Ceiling_Light 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Basic_C… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Chemistry_Bench 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Masonry_Bench_T4 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Composter_Electric 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Concrete_TrapDoor 0.5 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Bait 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Bait_Poisoned 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Wood_Cupboard_Small 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Interior_Wood_Cupboard_Small 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Metal_Cupboard_Small 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Meta_Campfire_Printed 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Mining_Drill 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/Deployable/Kit_Ex…
Buffalo_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Mammoth_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
SnowLeopard_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
AlphaWolf_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
ConiferWolf_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
SnowWolf_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
DesertWolf_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Water_Sprinkler 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Meta_Furnace_Printed 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Meta_Crate_Printed 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Deep_Mining_Drill_Electric 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Deep_Mining_Drill_Biofuel 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Drying_Rack 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Rustic_Decoration_Bench 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Rustic_SittingBench 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Rustic_Bookshelf 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Rustic_Cabinet 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Rustic_Candles_A 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Rustic_Candles_B 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Rustic_Candles_C 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Rustic_Candles_D 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Rustic_CoffeeTable 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Rustic_CouchLarge 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Rustic_CouchMedium 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Rustic_DiningChair 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Rustic_Dresser 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Rustic_LivingChair 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Rustic_NightStand_A 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Rustic_NightStand_B 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Rustic_NightStand_C 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Rustic_NightStand_D 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Rustic_NightStand_E 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Rustic_Pot_A 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Rustic_Pot_B 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Rustic_Stool 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Rustic_Table 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Rustic_TableLarge 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Rustic_TableRound 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Rustic_Wardrobe_A 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Rustic_Wardrobe_B 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Rustic_Wardrobe_C 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Rustic_WardrobeNarrow_A 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Rustic_WardrobeNarrow_B 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Rustic_Bed 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Rustic_Statue_Floor 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Rustic_Statue_Wall 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Faction_Mission_Explosive 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/Deployable/Landmi…
Radar_Biofuel 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/Deployable/Kit_Ra…
Radar_Electric 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/Deployable/Kit_Ra…
Radar_Meta 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/Deployable/Kit_Ra…
Extractor_Biofuel 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/Deployable/Kit_Ex…
Extractor_Electric 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/Deployable/Kit_Ex…
Extractor_Meta 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/Deployable/Kit_Ex…
Mission_Prototype_Laser 0 {'X': -20, 'Y': -20, 'Z': -20} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Mission_Analyzer_Egg 0 {'X': -20, 'Y': -20, 'Z': -20} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Prototype_Boss_Tracker 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Vapour_Condenser 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/Deployable/Geyser…
Deer_Statue_Wood 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Scorpion_Statue_Bronze 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
PolarBear_Statue_Bronze 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Bear_Statue_Bronze 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Hyena_Statue_Bronze 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Cougar_Statue_Bronze 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Jaguar_Statue_Bronze 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
SnowLeopard_Statue_Bronze 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Elephant_Statue_Bronze 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Piranha_Statue_Stone 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Mission_STYX_D_Research2_Bomb 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Food_Trough 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Alteration_Bench 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Advanced_Alteration_Bench 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Target_Dummy 0.5 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Target_DPSDummy 0.5 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Bullseye_Target 0.5 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Advanced_Armor_Bench 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Electric_Armor_Bench 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Animal_Bed 0 {'X': -60, 'Y': -60} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Spotlight_Tripod 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Spotlig… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Spotlight_Ceiling 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Spotlig… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Wood_Wall_Sign 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Wood_Wa… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Ice_Borer 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Exotic_Processor 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
CollectionShipBeacon 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/Deployable/Kit_Ra…
Clay_Brick_Window 0.5 {'X': -2, 'Y': -15} {'X': 5} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Clay_Brick_Railing 0 {'Z': -4} {'X': 0, 'Y': 0, 'Z': 0} {'Z': -4} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Clay_Br… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Clay_Brick_Railing_Stairs 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Clay_Br… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Clay_Brick_Door 0.5 {'Y': -5} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Mission_Communicator_T2 0 {'Z': -100} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Mission_Communicator_T3 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Mission_Communicator_T4 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Water_Trough 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Wood_Railing_Gate 0 {'Z': -4} {'X': 0, 'Y': 0, 'Z': 0} {'Z': -4} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Wood_Ra… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Fortification_Wood_Wall 0.5 {'Y': -75, 'Z': -150} {'Z': 50} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Fortifi… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Fortification_Wood_Spikes 0 {'X': -120, 'Y': -120, 'Z': -120} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Fortification_Wood_Gate 0.5 {'Y': -50, 'Z': -150} {'Z': 50} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Fortification_Wood_Walkway_FrontRamp 0.5 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Fortifi… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Fortification_Wood_Walkway_SideRamp 0.5 {'Y': -50, 'Z': -200} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Fortifi… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Fortification_Wood_Walkway 0.5 {'Y': -100, 'Z': -20} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Fortifi… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Exotic_Delivery_Interface 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Advanced_Kitchen_Bench 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Electric_Stove 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Advanced_Kitchen_Storage 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Advanced_Kitchen_Sink 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Dynamic_Mission_Beacon 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Fortification_Wood_Wall_Window 0.5 {'Y': -75, 'Z': -150} {'Z': 50} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Fortifi… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Landmine 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/WorldObjec… None /Game/FMOD/Events/SFX/Deployable/Landmi…
Landmine_Enemy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/WorldObjec… None /Game/FMOD/Events/SFX/Deployable/Landmi…
Exotic_Harvester 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/Deployable/Kit_Ra…
Basic_Fishing_Trap 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Advanced_Fishing_Trap 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Fishing_Bench 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Fish_Wall_Mount 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Fish_Wall_Mount_2 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Fish_Wall_Mount_3 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Aquarium 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Aquariu… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Advanced_Aquarium 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Large_Advanced_Aquarium 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Filletting_Bench 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Thumper 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Salting_Station 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Deep_Freeze 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Layered_Plating 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Piranha_Statue_Wood 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Rabbit_Statue_Wood 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Buffalo_Statue_Wood 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Alpha_Sandworm_Statue_Bronze 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Komodo_Statue_Stone 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Caveworm_Statue_Stone 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Elephant_Statue_Stone 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Deer_Statue_Stone 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Rabbit_Statue_Stone 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Buffalo_Statue_Stone 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Carved_Table_Round 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Carved_Table_6Seater_A 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Carved_Table_6Seater_B 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Carved_Table_10Seater_A 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Carved_Table_10Seater_B 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Carved_Chair_Dining_A 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Carved_Chair_Dining_B 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Carved_Chair_Living 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Carved_Chair_Living_2Seater 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Carved_Chair_Living_3Seater 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Carved_Sitting_Bench 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Carved_Wall_Shelf_A 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Carved_Wall_Shelf_B 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Carved_DisplayCabinet 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Carved_Wardrobe_A 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Carved_Wardrobe_B 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Carved_Narrow_Wardrobe_A 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Carved_Narrow_Wardrobe_B 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Carved_Candle_A 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Carved_Candle_B 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Carved_Candle_C 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Carved_Dresser 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Carved_Stool 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Carved_Nightstand_A 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Carved_Nightstand_B 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Carved_Nightstand_C 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Carved_Nightstand_D 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Carved_Nightstand_E 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Carved_Bed_A 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Carved_Bed_B 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Carved_Bed_C 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Carved_Bookshelf 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Carved_Desk_Lamp 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Carved_Coffee_Table_A 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Carved_Coffee_Table_B 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Spawn_Blocker 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Spawn_Blocker_T2 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Spawn_Blocker_T3 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/Deployable/Kit_Ra…
Spawn_Blocker_T4 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/Deployable/Kit_Ra…
Rustic_Wall_Shelf_A 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Rustic_Wall_Shelf_B 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Clay_Vase_A 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Clay_Vase_B 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Clay_Vase_C 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Clay_Vase_D 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Clay_Vase_E 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Clay_Vase_F 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Clay_Vase_G 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Clay_Vase_H 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Clay_Vase_I 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Geode_Cut_Copper_A 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Geode_Cut_Copper_B 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Geode_Cut_Copper_C 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Geode_Cut_Gold_A 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Geode_Cut_Gold_B 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Geode_Cut_Gold_C 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Geode_Cut_Oxite_A 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Geode_Cut_Oxite_B 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Geode_Cut_Oxite_C 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Geode_Monolith_Copper 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Geode_Monolith_Gold 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Geode_Monolith_Oxite 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Geode_Burst_Copper 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Geode_B… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Geode_Burst_Copper_Fancy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Geode_B… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Geode_Burst_Gold 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Geode_B… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Geode_Burst_Gold_Fancy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Geode_B… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Geode_Burst_Oxite 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Geode_B… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Geode_Burst_Oxite_Fancy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Geode_B… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Geode_Rock_Copper_A 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Geode_Rock_Copper_B 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Geode_Rock_Gold_A 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Geode_Rock_Gold_B 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Geode_Rock_Oxite_A 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Geode_Rock_Oxite_B 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Tackle_Box 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Painting_Wood_Large 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Painting_Dark_Large 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Painting_Metal_Large 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Painting_Gold_Large 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Painting_Gold_Wood_Large 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Painting_Scroll_Large 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Painting_Wood_Small 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Painting_Dark_Small 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Painting_Metal_Small 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Painting_Gold_Small 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Painting_Gold_Wood_Small 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Painting_Scroll_Small 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
AI_Target_Dummy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… INVTEXT("[DNT] AI Target Dummy") /Game/FMOD/Events/SFX/D_Deployables/SFX…
AlienFossil_Pottery01 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
AlienFossil_Pottery02 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
AlienFossil_Pottery03 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
AlienFossil_Pottery04 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
AlienFossil_Conch 0 {'Z': -5} {'Z': 5} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "AlienFo… /Game/FMOD/Events/SFX/D_Deployables/SFX…
AlienFossil_Conch_Small 0 {'Z': -3} {'Z': 3} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "AlienFo… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Meta_Crate_Printed_Prototype 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Clay_Brick_Trapdoor 0.5 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Farming_CropPlot_T2_v2 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Farming_CropPlot_T3_v2 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Farming_CropPlot_T4_v2 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Farming_CropPlot_Workshop 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Farming_CropPlot_Mound_Seed 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/Farming/SFX_FARMI…
Farming_CropPlot_Mound 0 {'X': -32.5, 'Y': -30} {'Z': 5} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/Farming/SFX_FARMI…
Farming_Mound_Test 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/Farming/SFX_FARMI…
Farming_Mound_Corn 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/Farming/SFX_FARMI…
Farming_Mound_Wheat 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/Farming/SFX_FARMI…
Farming_Mound_Reed 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/Farming/SFX_FARMI…
Farming_Mound_Yeast 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/Farming/SFX_FARMI…
Farming_Mound_Lily 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/Farming/SFX_FARMI…
Farming_Mound_Berry 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/Farming/SFX_FARMI…
Farming_Mound_Pumpkin 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/Farming/SFX_FARMI…
Farming_Mound_Beans 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/Farming/SFX_FARMI…
Farming_Mound_Squash 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/Farming/SFX_FARMI…
Farming_Mound_Watermelon 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/Farming/SFX_FARMI…
Farming_Mound_Cocoa 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/Farming/SFX_FARMI…
Farming_Mound_Coffee 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/Farming/SFX_FARMI…
Farming_Mound_GreenTea 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/Farming/SFX_FARMI…
Farming_Mound_WildTea 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/Farming/SFX_FARMI…
Farming_Mound_Carrot 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/Farming/SFX_FARMI…
Farming_Mound_Mushroom 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/Farming/SFX_FARMI…
Farming_Mound_Rhubarb 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/Farming/SFX_FARMI…
Farming_Mound_Kumara 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/Farming/SFX_FARMI…
Farming_Mound_Avocado 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/Farming/SFX_FARMI…
Farming_Mound_Strawberry 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/Farming/SFX_FARMI…
Farming_Mound_Fiber 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/Farming/SFX_FARMI…
Farming_Mound_Tomato 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/Farming/SFX_FARMI…
Farming_Mound_Potato 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/Farming/SFX_FARMI…
Farming_Mound_Onion 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/Farming/SFX_FARMI…
Farming_Mound_Agave 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/Farming/SFX_FARMI…
Farming_Mound_PricklyPear 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/Farming/SFX_FARMI…
Farming_Mound_Garlic 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/Farming/SFX_FARMI…
Farming_Mound_Truffle 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/Farming/SFX_FARMI…
Farming_Mound_Exotic_Seed 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/Farming/SFX_FARMI…
Anvil_Bench_T3 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Anvil_Bench_T4 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Masonry_Bench_T3 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Raw_Wood_Sign 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Raw_Woo… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Raw_Wood_Sign_Trunk_A 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Raw_Woo… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Raw_Wood_Sign_Trunk_B 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Raw_Woo… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Raw_Wood_Sign_Wall 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Raw_Woo… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Raw_Wood_Sign_Wall_Trunk_A 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Raw_Woo… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Raw_Wood_Sign_Wall_Trunk_B 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Raw_Woo… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Raw_Wood_Lamp 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Ceiling_Shroud_Light 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Ceiling… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Wall_Shroud_Light 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Wall_Sh… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Mission_Device 0 {'Z': -100} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Blueback_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Stonejaw_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Drac_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Caveworm_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Teenage_Caveworm_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Chamios_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Chala_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Crocodile_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Equix_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Desert_Striker_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Elephant_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Kea_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Ashen_Drake_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Redback_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Lava_Hunter_Broodling_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Lava_Viscid_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Moa_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Needler_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Rabbit_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Arctic_Rabbit_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Pygmy_Lop_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Snow_Stalker_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Roat_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Viscid_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Pronghorn_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Terrenus_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Ubis_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Stryder_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Wild_Boar_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Zebra_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Smoker_T3 0 {'Z': -8} {'Z': -18} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Smoker_T4 0 {'Z': -8} {'Z': -18} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Dreadwing_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Scorpion_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Scorpion_Boss_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Landshark_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Wooly_Zebra_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Arctic_Scorpion_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Metal_Table_Round 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Metal_Table_Dining6 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Metal_Table_Dining10 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Metal_Chair_Living 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Metal_Chair_Living_2Seater 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Metal_Chair_Sitting 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Metal_Chair_Dining 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Metal_Shelf_Wall 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Metal_DisplayCabinet 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Metal_Wardrobe 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Metal_Candles 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Metal_Dresser 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Metal_Stool 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Metal_Nightstand 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Metal_Bed 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Metal_Bookshelf 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Metal_Lamp 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Metal_CoffeeTable 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Water_Purifier_T1_Water 0 {'X': 0, 'Y': 0, 'Z': 0} {'Z': 100} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Water_Purifier_T1_Ground 0 {'X': 0, 'Y': 0, 'Z': 0} {'Z': 25} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Water_Purifier_T2 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Water_Purifier_T4 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Lava_Hunter_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Desert_Mammoth_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Desert_Deer_Trophy_A 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Desert_… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Desert_Deer_Trophy_B 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Desert_… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Brutalist_Dining_Table_Round 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Brutalist_Dining_Table_6 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Brutalist_Dining_Table_10 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Brutalist_Dining_Chair 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Brutalist_Living_Chair 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Brutalist_Living_Couch_2 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Brutalist_Living_Couch_3 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Brutalist_Bench_Sitting 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Brutalist_Shelf_Wall 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Brutalist_Cabinet 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Brutalist_Wardrobe 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Brutalist_Wardrobe2 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Brutalist_Candle 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Brutalist_Candle2 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Brutalist_Candle3 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Brutalist_Dresser 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Gold_Dresser 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Brutalist_Stool 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Brutalist_Nightstand 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Brutalist_Bed 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Brutalist_Bookshelf 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Brutalist_Lamp 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Brutalist_Square_Lamp 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Brutalist_CoffeeTable 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Komodo_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Tusker_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
T3_Cleaning_Device 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Gold_Bed 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Gold_Bookshelf 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Gold_Candle 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Gold_Standing_Lamp 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Gold_Dining_Chair 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Gold_Table_6Seater 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Gold_Table_10Seater 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Gold_Table_Round 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Gold_Living_Chair 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Gold_Living_Chair2 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Gold_Living_Chair3 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Gold_Nightstand 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Gold_Sitting_Bench 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Gold_Shelf_Wall 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Gold_Wardrobe 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Gold_Vault 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Gold_Safe 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Gold_Fireplace 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Gold_Fireplace_Ext 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Gold_Fireplace_Ext2 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Gold_Fireplace_Cap 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Gold_Fi… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Gold_Fireplace_Cap_Half 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Gold_Fi… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Gold_Chandelier 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Gold_Wall_Light 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Gold_Wall_Sign 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Gold_Wa… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Gold_Partition 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Gold_Rug 0 {'X': 0, 'Y': 0, 'Z': 0} {'Z': 15} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Gold_Vase 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Beehive 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Beehive_Expansion 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Beehive_Expansion2 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Beehive_BreedingCenter 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Beehive_Extractor 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Supporters_Flag 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Supporters_Flag_B 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Supporters_Flag_C 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Supporters_Flag_D 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Supporters_Sign 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Support… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Supporters_Sign_B 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Support… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Supporters_Sign_C 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Support… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Supporters_Sign_D 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Support… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Fur_Curtain_Door 0.5 {'Y': -30} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Battery_Shelf_T3 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Battery_Shelf_T4 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Farming_Mound_Sugar_Cane 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/Farming/SFX_FARMI…
Basic_Turret_Pistol 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Basic_Turret_Rifle 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Basic_Turret_Shotgun 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Animal_Trap_Small 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Animal_Trap_Small_T4 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Animal_Trap_Medium 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Chicken_Coop 0 {'X': -60, 'Y': -60, 'Z': -50} {'Z': 50} {'Z': -50} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Sandworm_Trophy_1 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Sandwor… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Sandworm_Trophy_2 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Sandwor… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Sandworm_Trophy_3 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Sandwor… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Sandworm_Trophy_Wall 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Sandwor… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Sandworm_Trophy_Floor 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Sandwor… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Supporters_Logo_1 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Supporters_Logo_2 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Landing_Pad_Player 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None NSLOCTEXT("D_DeployableSetup", "Landing… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Advanced_Exotic_Delivery_Interface 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Trail_Beacon 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Rain_Reservoir_T3 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Water_Pump_T3 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Water_Borer 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/Deployable/Geyser…
Enzyme_Cannon_Hub 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Enzyme_Cannon_Arm 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Water_Trough_Large 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Water_Trough_T4 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Water_Trough_Stone 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Water_Trough_Metal 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Water_Trough_Fountain 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Food_Trough_Large 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Food_Trough_T4 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Food_Trough_Rustic 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Food_Trough_Metal 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Food_Trough_Glass 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Farming_Mound_Coconut 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/Farming/SFX_FARMI…
Farming_Mound_Bramble 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/Farming/SFX_FARMI…
Bramble 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/Farming/SFX_FARMI…
Chicken_Trophy_A 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Chicken… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Chicken_Trophy_B 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Chicken… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Chicken_Trophy_C 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Chicken… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Sheep_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Flow_Meter 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Snare_Trap 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Animal_Bed_Burlap 0 {'X': -60, 'Y': -60} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Animal_Bed_Heated 0 {'X': -60, 'Y': -60} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Animal_Bed_Royal 0 {'X': -60, 'Y': -60} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Animal_Bed_WolfSkin 0 {'X': -60, 'Y': -60} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Animal_Bed_LeopardSkin 0 {'X': -60, 'Y': -60} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Chicken_Coop_Red 0 {'X': -60, 'Y': -60, 'Z': -50} {'Z': 50} {'Z': -50} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Animal_Bed_Emperor 0 {'X': -60, 'Y': -60} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Animal_Bed_Striker 0 {'X': -60, 'Y': -60} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Animal_Bed_Leopard 0 {'X': -60, 'Y': -60} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Animal_Bed_Tusker 0 {'X': -60, 'Y': -60} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Animal_Bed_Zebra 0 {'X': -60, 'Y': -60} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Workshop_Animal_Small 0.5 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Workshop_Animal_Medium 0.5 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Hitching_Post 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Hitching_Post_Wall 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Animal_Bench 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Cat_Bowl_Food 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Cat_Bowl_Water 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Dog_Bowl_Food 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Dog_Bowl_Water 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Horse_Trophy_A1 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Horse_Trophy_A2 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Horse_Trophy_A3 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Cat_Trophy_A1 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Cat_Trophy_A2 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Cat_Trophy_A3 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Dog_Trophy_A1 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Dog_Trophy_A2 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Dog_Trophy_B1 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Dog_Trophy_B2 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Mission_Incubator 0 {'Z': -100} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Dog_Trophy_C1 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Single_Wall_Light 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Single_… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Single_Ceiling_Light 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Single_… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Exposed_Wall_Light 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Exposed… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Exposed_Ceiling_Light 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Exposed… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Medicine_Bench 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Wood_Burner 0 {'Z': -8} {'Z': -18} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Kitchen_Corner 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Marble_Kitchen_Corner 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Electric_Oxite_Dissolver 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Stone_Cairn 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Exposed_Wall_Light_Foggy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Exposed… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Exposed_Ceiling_Light_Foggy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Exposed… /Game/FMOD/Events/SFX/D_Deployables/SFX…
LightningRod_Platinum_Roof 0 {'Z': -10} {'Z': 10} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Lightni… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
LightningRod_Platinum_Wall 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Lightni… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Charging_Device 0 {'Z': -100} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Butchery_Bench 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Advanced_Butchery_Bench 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Dog_Trophy_D1_1 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Dog_Trophy_D1_2 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Dog_Trophy_D2_1 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Dog_Trophy_D2_2 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Wood_Railing_Gate_Refined_V2 0 {'Z': -4} {'X': 0, 'Y': 0, 'Z': 0} {'Z': -4} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Thatch_Railing_Gate 0 {'Z': -4} {'X': 0, 'Y': 0, 'Z': 0} {'Z': -4} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Reinforced_Railing_Gate 0 {'Z': -4} {'X': 0, 'Y': 0, 'Z': 0} {'Z': -4} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Iron_Railing_Gate 0 {'Z': -4} {'X': 0, 'Y': 0, 'Z': 0} {'Z': -4} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Concrete_Railing_Gate 0 {'Z': -4} {'X': 0, 'Y': 0, 'Z': 0} {'Z': -4} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Clay_Brick_Railing_Gate 0 {'Z': -4} {'X': 0, 'Y': 0, 'Z': 0} {'Z': -4} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Kiwi_Nest 0 {'X': -50, 'Y': -50, 'Z': -50} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Farming_Mound_Kiwi_Fruit 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/Farming/SFX_FARMI…
Kiwi_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Monitoring_Pylon 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Aerosol_Emitter 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Black_Wolf_Trophy_Wall 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Black_Wolf_Trophy_Howl 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Black_Wolf_Trophy_Sit 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Black_Wolf_Trap 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Scorpion_Boss_Trophy_Chair 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Scorpion_Boss_Trophy_Hanging 0 {'X': 0, 'Y': 0, 'Z': 0} {'Z': 100} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Scorpion_Boss_Trophy_Tail 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Lava_Hunter_Mine 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/WorldObjec… None /Game/FMOD/Events/SFX/Deployable/Landmi…
Lava_Hunter_Trophy_Chair 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Lava_Hunter_Trophy_Feature 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Slug_Trophy_Vial 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Slug_Tr… /Game/FMOD/Events/SFX/Deployable/Hammer…
Slug_Trophy_Vial_Med 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Slug_Tr… /Game/FMOD/Events/SFX/Deployable/Hammer…
Slug_Trophy_Habitat 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/Deployable/Hammer…
Slug_Trophy_Coil 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/Deployable/Hammer…
Rock_Golem_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Rock_Golem_Lamp_A 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Rock_Golem_Lamp_B 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Rock_Golem_Lamp_C 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Ape_Attractor 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/Deployable/Kit_Ra…
Ape_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/Deployable/Hammer…
IceMammoth_Trophy_Head 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
IceMammoth_Trophy_Feature 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
IceMammoth_Trophy_Chandelier 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
IceMammoth_Trap 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Scyther_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Scyther_Aquarium 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Scyther_Trap 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Hornet_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Plant_Boss_Turret 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Plant_Boss_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Cat_Boss_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Mini_Hippo_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Manufacturer 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/Deployable/T5_Pol…
Pump_Jack 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/Deployable/T5_Pol…
Crude_Oil_Refiner 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/Deployable/T5_Pol…
Natural_Oil_Refiner 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/Deployable/T5_Pol…
Polymerizer 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/Deployable/T5_Pol…
Organic_Extractor 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/Deployable/T5_Pol…
Crude_Oil_Power_Generator 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/Deployable/T5_Pol…
Portable_Generator 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Workshop_Cooker 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Workshop_Heater 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
CaveLight_Floor 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
CaveLight_Wall 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
CaveSpotLight_Floor 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
CaveSpotLight_Wall 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Portable_Tank_Water 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/UI/Generic/UI_INV_DRO…
Bunker_Antenna 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Bunker_Aircon 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Bunker_Window 0.5 {'X': -2, 'Y': -15} {'X': 5} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Bunker_… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Bunker_Window2 0.5 {'X': -2, 'Y': -15} {'X': 5} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Bunker_… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Bunker_Window3 0.5 {'X': -2, 'Y': -15} {'X': 5} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Bunker_… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Bunker_Window4 0.5 {'X': -2, 'Y': -15} {'X': 5} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Bunker_… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Bunker_Poster 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Bunker_… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Bunker_Poster2 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Bunker_… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Bunker_Poster_3 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Bunker_… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Bunker_Poster3 0 {'X': -20} {'X': -20} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Bunker_… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Bunker_Prop 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Bunker_… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Bunker_Prop2 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Bunker_… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Bunker_Prop3 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Bunker_… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Bunker_Prop4 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Bunker_… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Bunker_SolarPanel 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Bunker_… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Bunker_WhiteBoard 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Bunker_… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Bunker_Bunk_Bed 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Flagpole 0 {'Z': -20} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Flagpol… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Flagpole_Wall 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Flagpol… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Bunker_WhiteBoard_Wall 0 {'Y': -40, 'Z': -40} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Bunker_… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Bunker_WhiteBoard_Wall_B 0 {'Y': -40, 'Z': -40} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Bunker_… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Portable_Tank_Biofuel 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/UI/Generic/UI_INV_DRO…
Bunker_Sign_1 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Bunker_… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Bunker_Sign_2 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Bunker_… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Bunker_Base_Sign 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Bunker_… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Medic_Cabinet 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None NSLOCTEXT("D_DeployableSetup", "Medic_C… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Flagpole_Large 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Flagpol… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Bunker_Locker 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Bunker_… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Ape_Fishing_Trap 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Ape_Rug 0 {'X': 0, 'Y': 0, 'Z': 0} {'Z': 15} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Bunker_Window5 0.5 {'X': -2, 'Y': -15} {'X': 5} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Bunker_… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Glass_Door_Reinforced 0.5 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Glass_Window_Reinforced 0.5 {'X': -2, 'Y': -15} {'X': 5} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Arctic_Bat_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Teddy_Bear 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Toilet 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Armour_Stand 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None NSLOCTEXT("D_DeployableSetup", "Armour_… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Extinguisher_WallMount 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Extingu… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Stationeers_Bobblehead_Orange 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Station… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Stationeers_Bobblehead_White 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Station… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Workshop_Animal_Large 0.5 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Ashlands_Blocker 0.5 {'Y': -75, 'Z': -150} {'Z': 50} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Quests/Prometheus/D/Story/BP_A… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Ashland… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Windmill 0 {'X': -10, 'Y': -80} {'X': -20} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Cow_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Bull_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Ram_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Rooster_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Egg_Incubator 0 {'Z': -100} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Chocolate_Cake 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Carrot_Cake 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Coconut_Cake 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Rock_Golem_Chair 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Collectable_Note 0 {'Z': 2} {'X': 0, 'Y': 0, 'Z': 0} {'Z': 2} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Items/Lore_Note…
Collectable_Clipboard 0 {'Z': 2} {'X': 0, 'Y': 0, 'Z': 0} {'Z': 2} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Items/Lore_Note…
Collectable_AudioLog 0 {'Z': 2} {'X': 0, 'Y': 0, 'Z': 0} {'Z': 2} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Collectable_Logbook 0 {'Z': 2} {'X': 0, 'Y': 0, 'Z': 0} {'Z': 2} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
SurveyTransmitter_NoSnap 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
MakeshiftRadio 0 {'Z': -8} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
SonicDevice 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Decal_Blood 0 {'X': -100, 'Y': -100} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/World/MissionDecal/BP_Decal_Bl… /Game/Assets/2DArt/UI/Talents/Hunting/T… NSLOCTEXT("D_DeployableSetup", "Decal_B… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Decal_Blood_2 0 {'X': -100, 'Y': -100} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/World/MissionDecal/BP_Decal_Bl… /Game/Assets/2DArt/UI/Talents/Hunting/T… NSLOCTEXT("D_DeployableSetup", "Decal_B… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Decal_Scratches 0 {'X': -100, 'Y': -100} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/World/MissionDecal/BP_Decal_Sc… /Game/Assets/2DArt/UI/Talents/Hunting/T… NSLOCTEXT("D_DeployableSetup", "Decal_S… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Calf_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Food_Silo 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Quilted_Bed 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Chick_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
ResearchEquipment_Centrifuge 0.5 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
ResearchEquipment_Flasks 0.5 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
ResearchEquipment_Microscope 0.5 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
ResearchEquipment_TestTubes 0.5 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
ResearchEquipment_LabDesk 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Farm_Railing_Gate 0 {'Z': -4} {'X': 0, 'Y': 0, 'Z': 0} {'Z': -4} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Farm_Railing 0 {'Z': -4} {'X': 0, 'Y': 0, 'Z': 0} {'Z': -4} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Mission_Organic_Analyzer 0 {'Z': -100} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Lab_Stool 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Seismic_Probe 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Light_Test 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Swing_Chair 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Item_Soft_Sofa_Single 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Item_Soft_Sofa_Double 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
PlanterBox_SML 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Spawn_Blocker_Scarecrow 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Water_Tank 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
TriangulationBeacon 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Zipline_T3 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
ResearchCrate 0.5 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/WorldObjec… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Homestead_Cabinet 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Homestead_Cabinet_LRG 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Bunker_Bunk_Bed_TopBunk 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
BirdFeeder 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "BirdFee… /Game/FMOD/Events/SFX/D_Deployables/SFX…
BirdFeeder_Wall 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "BirdFee… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Mission_Neurotoxic_Aerosol 0 {'X': 0, 'Y': 0, 'Z': 0} {'Z': 15} {'Z': 15} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Items/SFX_CANTE…
Dead_Researcher_A 0.5 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/ASS/PRP/PRP_Dead_Prospector_01/BP… /Game/Assets/2DArt/UI/Icons/Icon_Passiv… NSLOCTEXT("D_DeployableSetup", "Dead_Re… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Dead_Researcher_B 0.5 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/ASS/PRP/PRP_Dead_Prospector_01/BP… /Game/Assets/2DArt/UI/Icons/Icon_Passiv… NSLOCTEXT("D_DeployableSetup", "Dead_Re… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Dead_Researcher_C 0.5 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/ASS/PRP/PRP_Dead_Prospector_01/BP… /Game/Assets/2DArt/UI/Icons/Icon_Passiv… NSLOCTEXT("D_DeployableSetup", "Dead_Re… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Dead_Researcher_D 0.5 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/ASS/PRP/PRP_Dead_Prospector_01/BP… /Game/Assets/2DArt/UI/Icons/Icon_Passiv… NSLOCTEXT("D_DeployableSetup", "Dead_Re… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Sewing_Machine 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Ranch_Sign 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Ranch_Gate_Sign 0 {'Z': -150} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Vintage_Jar_A 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Vintage_Jar_B 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Vintage_Jar_C 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Vintage_Jar_D 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Vintage_Jar_E 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Vintage_Jar_F 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Vintage_Jar_G 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Honey_Pot_A 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Honey_Pot_B 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Honey_Pot_C 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Collectable_Laptop 0 {'Z': 2} {'X': 0, 'Y': 0, 'Z': 0} {'Z': 2} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Items/Lore_Note…
Dead_Miner_A 0.5 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/ASS/PRP/PRP_Dead_Prospector_01/BP… /Game/Assets/2DArt/UI/Icons/Icon_Passiv… NSLOCTEXT("D_DeployableSetup", "Dead_Mi… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Dead_Miner_B 0.5 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/ASS/PRP/PRP_Dead_Prospector_01/BP… /Game/Assets/2DArt/UI/Icons/Icon_Passiv… NSLOCTEXT("D_DeployableSetup", "Dead_Mi… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Dead_Miner_C 0.5 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/ASS/PRP/PRP_Dead_Prospector_01/BP… /Game/Assets/2DArt/UI/Icons/Icon_Passiv… NSLOCTEXT("D_DeployableSetup", "Dead_Mi… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Faction_Mission_Explosive_NoSnap 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/Deployable/Landmi…
Juvenile_Rock_Golem_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Juvenile_Ape_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Homestead_Coffee_Grinder 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Homestead_Butter_Churn 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Homestead_Butter_Churn_Large 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Homestead_Cheese_A 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Homestead_Cheese_B 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Homestead_Cheese_C 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Homestead_Cheese_D 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Homestead_Cheese_E 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Homestead_Hanging_Meat_A 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Items/SFX_TENDO…
Homestead_Hanging_Meat_B 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Items/SFX_TENDO…
Homestead_Hanging_Meat_C 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Items/SFX_TENDO…
Homestead_Hanging_Meat_D 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Items/SFX_TENDO…
Homestead_Hanging_Meat_E 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Items/SFX_TENDO…
Homestead_Hanging_Meat_F 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Items/SFX_TENDO…
Homestead_Rocking_Chair_Single 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Homestead_Rocking_Chair_Double 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Homestead_Picnic_Table 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Homestead_Barbed_Wire 0 {'Z': -4} {'X': 0, 'Y': 0, 'Z': 0} {'Z': -4} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Homestead_Lamp_Ground 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Homestead_Lamp_Wall 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Cave_Bat_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Homestead_Weapon_Rack 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Homestead_Weapon_Rack_Single 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
PlatinumWeave_Curtain_Door 0.5 {'Y': -30} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
SilkWeave_Curtain_Door 0.5 {'Y': -30} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Fur_Curtain_Window 0.5 {'X': -4, 'Y': -38} {'X': 6} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
PlatinumWeave_Curtain_Window 0.5 {'X': -4, 'Y': -38} {'X': 6} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
SilkWeave_Curtain_Window 0.5 {'X': -4, 'Y': -38} {'X': 6} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Seed_Extractor 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Enemy_Turret_Pistol 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Landmine_Poison 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/WorldObjec… None /Game/FMOD/Events/SFX/Deployable/Landmi…
Landmine_Burn 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/WorldObjec… None /Game/FMOD/Events/SFX/Deployable/Landmi…
Landmine_Shock 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/WorldObjec… None /Game/FMOD/Events/SFX/Deployable/Landmi…
Landmine_Freeze 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/WorldObjec… None /Game/FMOD/Events/SFX/Deployable/Landmi…
Brick_Sign_Small 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Brick_S… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Brick_Wall_Sign 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Brick_W… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Brick_Sign_Small_Angled 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Brick_S… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Brick_Sign_Angled 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Brick_S… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Composite_Sign_Small 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Composi… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Composite_Wall_Sign 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Composi… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Composite_Sign_Small_Angled 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Composi… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Composite_Sign_Angled 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Composi… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Concrete_Sign_Small 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Concret… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Concrete_Wall_Sign 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Concret… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Concrete_Sign_Small_Angled 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Concret… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Concrete_Sign_Angled 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Concret… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Iron_Sign_Small 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Iron_Si… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Iron_Wall_Sign 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'Y': -0.5} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Iron_Wa… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Iron_Sign_Small_Angled 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Iron_Si… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Iron_Sign_Angled 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Iron_Si… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Stone_Wall_Sign 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Stone_W… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Stone_Sign_Small_Angled 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Stone_S… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Stone_Sign_Angled 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Stone_S… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Faction_Mission_DownLaser 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/Deployable/Kit_Ex…
Snow_Mammoth_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Snow_Slug_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Mission_Enzyme_Propogation_Unit 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Mission_Enzyme_Propogation_Unit_Craftable 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Mission_Enzyme_Propogation_Hub 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Gas_Fireplace 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Gas_Fireplace_Ext 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Gas_Fireplace_Cap 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Gas_Fir… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Gas_Fireplace_Cap_Half 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Gas_Fir… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Electric_Fireplace 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Electric_Fireplace_Ext 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Electric_Fireplace_Cap 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Electri… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Electric_Fireplace_Cap_Half 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Electri… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Mission_Vesper_Cage 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Prop_Industrial_Sign_Square_A 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Prop_In… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Industrial_Sign_Square_B 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Prop_In… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Industrial_Sign_Square_C 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Prop_In… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Industrial_Sign_Square_D 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Prop_In… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Industrial_Sign_Square_E 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Prop_In… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Industrial_Sign_Square_F 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Prop_In… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Industrial_Sign_Triangle_A 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Prop_In… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Industrial_Sign_Triangle_B 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Prop_In… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Industrial_Sign_Triangle_C 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Prop_In… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Industrial_Sign_Triangle_D 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Prop_In… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Industrial_Sign_Triangle_E 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Prop_In… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Industrial_Sign_Triangle_F 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Prop_In… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Industrial_Sign_Diamond_A 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Prop_In… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Industrial_Sign_Diamond_B 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Prop_In… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Industrial_Sign_Diamond_C 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Prop_In… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Industrial_Sign_Diamond_D 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Prop_In… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Industrial_Sign_Diamond_E 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Prop_In… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Industrial_Sign_Diamond_F 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Prop_In… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Industrial_Sign_Diamond_G 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Prop_In… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Industrial_Sign_Diamond_H 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Prop_In… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Poster_Fishing 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Corkboard_Small 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Corkboard_Large 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Corkboard_Large_B 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Corkboard_Large_C 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Corkboard_Large_D 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Corkboard_Large_E 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Photo_Frame_Standing 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Photo_Frame_Standing_B 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Photo_Frame_Standing_C 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Photo_Frame_Wall_A 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Plastic_Crate_A 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Plastic_Crate_B 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Plastic_Crate_C 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Plastic_Crate_D 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Plastic_Crate_E 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Burlap_Sack_A 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Burlap_Sack_B 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Burlap_Sack_C 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Burlap_Sack_D 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Saddle_Bag_A 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Saddle_Bag_B 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Saddle_Bag_C 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Container_A 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Container_B 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Farming_Mound_Banana 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/Farming/SFX_FARMI…
StoneBrick_Sign_Small 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "StoneBr… /Game/FMOD/Events/SFX/D_Deployables/SFX…
StoneBrick_Wall_Sign 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "StoneBr… /Game/FMOD/Events/SFX/D_Deployables/SFX…
StoneBrick_Sign_Small_Angled 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "StoneBr… /Game/FMOD/Events/SFX/D_Deployables/SFX…
StoneBrick_Sign_Angled 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "StoneBr… /Game/FMOD/Events/SFX/D_Deployables/SFX…
ScoriaBrick_Sign_Small 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "ScoriaB… /Game/FMOD/Events/SFX/D_Deployables/SFX…
ScoriaBrick_Wall_Sign 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "ScoriaB… /Game/FMOD/Events/SFX/D_Deployables/SFX…
ScoriaBrick_Sign_Small_Angled 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "ScoriaB… /Game/FMOD/Events/SFX/D_Deployables/SFX…
ScoriaBrick_Sign_Angled 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "ScoriaB… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Concrete_Door 0.5 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Prop_Bear_Trap_Floor 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Prop_Be… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Prop_Bear_Trap_Wall 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Prop_Be… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Prop_Bear_Trap_Ceiling 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Prop_Be… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Prop_Sled_Ground 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Prop_Sl… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Sled_Wall 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Prop_Sl… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Boardgame_A 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Prop_Bo… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Boardgame_B 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Prop_Bo… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Cards_A 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Prop_Ca… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Cards_B 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Prop_Ca… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Book_A 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Prop_Bo… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Book_B 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Prop_Bo… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Book_C 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Prop_Bo… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Book_D 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Prop_Bo… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Book_E 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Prop_Bo… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Book_F 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Prop_Bo… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Book_G 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Prop_Bo… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_BookStack_A 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_BookStack_B 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Magazine_A 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Magazine_B 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Magazine_C 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Magazine_D 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Magazine_E 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Magazine_F 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Magazine_G 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Magazine_H 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Magazine_I 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Magazine_J 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Magazine_K 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Magazine_L 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Magazine_M 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Aquarium_NoBase 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Aquariu… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Propaganda_Sign_A 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Prop_Pr… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Propaganda_Sign_B 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Prop_Pr… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Propaganda_Sign_C 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Prop_Pr… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Propaganda_Sign_D 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Prop_Pr… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Propaganda_Sign_E 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Prop_Pr… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Propaganda_Sign_F 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Prop_Pr… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Propaganda_Sign_G 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Prop_Pr… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Propaganda_Sign_H 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Prop_Pr… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Surgical_Set 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Prop_Su… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Surgical_Clamps_A 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Prop_Su… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Surgical_Clamps_B 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Prop_Su… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Surgical_Pincers_A 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Prop_Su… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Surgical_Pincers_B 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Prop_Su… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Surgical_Tweezers_A 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Prop_Su… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Surgical_Tweezers_B 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Prop_Su… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Surgical_Scalpel_A 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Prop_Su… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Poster_A 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Prop_Po… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Poster_B 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Prop_Po… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Poster_C 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Prop_Po… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Cryogenic_Sample_Storage 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Clipboard_A 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Clipboard_B 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Clipboard_C 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Clipboard_D 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Clipboard_E 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Clipboard_F 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Clipboard_G 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Clipboard_H 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Laptop_A 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Laptop_B 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Laptop_C 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Laptop_D 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Laptop_E 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Laptop_F 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Laptop_G 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Laptop_H 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Centrifuge 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Flask_A 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Flask_B 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Flask_C 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Flask_D 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Flask_E 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Flask_F 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Lab_Stand 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Lab_Stand_B 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Stirrer 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Lab_Table_LRG 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Lab_Table_SML 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Microscope 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Microscope_B 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Moisture_Analyzer 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Mortar_And_Pestle 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Scales 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Scales_B 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Test_Tube_Rack 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Surgical_Masks_A 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Surgical_Masks_B 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Surgical_Masks_C 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Pipe_A 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Pipe_B 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Pipe_C 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Pipe_D 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Pipe_E 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Pipe_F 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Pipe2_A 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Pipe2_B 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Pipe2_C 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Pipe2_D 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Pipe2_E 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Pipe2_F 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Chemicals_A 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Chemicals_B 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_CleaningSupplies_A 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_CleaningSupplies_B 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_CleaningSupplies_C 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_CleaningSupplies_D 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_EyeWashStation 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_LargeFlask_A 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_LargeFlask_B 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_LargeFlask_C 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Stool 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Labcoats 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Molecules_A 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Molecules_B 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Molecules_C 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Skeleton 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Science_Tray_A 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Science_Tray_B 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Soap 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_PaperTowels 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Goggles_A 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Goggles_B 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Goggles_C 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Mission_Burner 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Lab_Poster 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Lab_Poster_B 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Medical_Trolly_A 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Medical_Trolly_B 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Medical_Trolly_C 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Medical_Trolly_D 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Mission_Examination_Table 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Mining_Cart_A 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Mining_Cart_B 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Mining_Cart_C 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Mining_Rail_A 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Mining_Rail_B 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Mining_Rail_C 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Mining_Rail_D 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Mining_Rail_E 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Mining_Rail_F 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Mining_Equipment_A 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Mining_Equipment_B 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Mining_Equipment_C 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Mining_Equipment_D 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Mining_Equipment_E 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Dead_Ape_A 0.5 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/ASS/PRP/PRP_Dead_Prospector_01/BP… /Game/Assets/2DArt/UI/Icons/Icon_Passiv… NSLOCTEXT("D_DeployableSetup", "Dead_Ap… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Dead_Ape_B 0.5 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/ASS/PRP/PRP_Dead_Prospector_01/BP… /Game/Assets/2DArt/UI/Icons/Icon_Passiv… NSLOCTEXT("D_DeployableSetup", "Dead_Ap… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Dead_Ape_C 0.5 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/ASS/PRP/PRP_Dead_Prospector_01/BP… /Game/Assets/2DArt/UI/Icons/Icon_Passiv… NSLOCTEXT("D_DeployableSetup", "Dead_Ap… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Thumper_Mini 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Exotic_Uranium_Collector 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/Deployable/T5_Pol…
Uranium_Converter 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/Deployable/T5_Pol…
Uranium_Generator 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/Deployable/T5_Pol…
ClayBrick_Fireplace 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
ClayBrick_Fireplace_Ext 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
ClayBrick_Fireplace_Cap 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "ClayBri… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
ClayBrick_Fireplace_Cap_Half 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "ClayBri… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
StoneBrick_Fireplace 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
StoneBrick_Fireplace_Ext 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
StoneBrick_Fireplace_Cap 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "StoneBr… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
StoneBrick_Fireplace_Cap_Half 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "StoneBr… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Homestead_Fireplace 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Homestead_Fireplace_Ext 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Homestead_Fireplace_Cap 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Homeste… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Homestead_Fireplace_Cap_Half 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Homeste… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Tesla_Coil 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Turret_Flamethrower 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Mission_Makeshift_Beacon 0 {'Z': -10} {'Z': 10} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Mission_TPS_Communication_Tower 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Charging_Device_Wall 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Hay_Bale_A 0 {'X': -5, 'Y': -5, 'Z': -10} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Hay_Bal… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Hay_Bale_B 0 {'X': -10, 'Y': -10, 'Z': -20} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Hay_Bal… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Laser_Tripwire_Enemy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/Deployable/Landmi…
Orka_Arctic_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Thumper_Sandworm 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
EdenStation_OEI 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Yeti_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Storca_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Fortification_Concrete_Wall 0.5 {'Y': -75, 'Z': -150} {'Z': 50} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Fortification_Concrete_Spikes 0 {'X': -120, 'Y': -120, 'Z': -120} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Fortification_Concrete_Gate 0.5 {'Y': -50, 'Z': -150} {'Z': 50} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Fortification_Concrete_Ramp 0.5 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Fortifi… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Fortification_Concrete_Walkway 0.5 {'Y': -100, 'Z': -20} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Fortifi… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Fortification_Concrete_Platform 0.5 {'Y': -100, 'Z': -20} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Fortification_Stone_Wall 0.5 {'Y': -75, 'Z': -150} {'Z': 50} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Fortification_Stone_Spikes 0 {'X': -120, 'Y': -120, 'Z': -120} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Fortification_Stone_Gate 0.5 {'Y': -50, 'Z': -150} {'Z': 50} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Fortification_Stone_Ramp 0.5 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Fortifi… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Fortification_Stone_Walkway 0.5 {'Y': -100, 'Z': -20} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Fortifi… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Fortification_Stone_Platform 0.5 {'Y': -100, 'Z': -20} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Raptor_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Raptor_Desert_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Tundra_Monkey_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Magazine_Eden_A 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Magazine_Eden_B 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Magazine_Eden_C 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Magazine_Eden_D 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Magazine_Eden_E 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Magazine_Eden_F 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Magazine_Eden_G 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Magazine_Eden_H 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Filing_Cabinet 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Monitor 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Monitor_Wall 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Radio 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Record_Player 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Dissected_Roach 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Cone 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Specimen_Small 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Prop_Sp… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Specimen 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Prop_Sp… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Specimen_Growth 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Prop_Sp… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Specimen_Striker 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Prop_Sp… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Specimen_Dragon 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Prop_Sp… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Specimen_Large 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Prop_Sp… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Specimen_Large_Raptor 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Prop_Sp… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Corkboard_Large_F 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Prop_Co… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Corkboard_Large_G 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Prop_Co… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Keyboard 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Mouse 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Sandworm_Poster 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_NPC_File_A 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Prop_NP… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_NPC_File_B 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Prop_NP… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_NPC_File_C 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Prop_NP… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_NPC_Record_A 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Prop_NP… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_NPC_Record_B 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Prop_NP… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_NPC_Record_C 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Prop_NP… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_NPC_Record_D 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Prop_NP… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_NPC_Record_E 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Prop_NP… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_NPC_Record_F 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Prop_NP… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_NPC_Record_G 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Prop_NP… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_NPC_Record_H 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Prop_NP… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_NPC_Record_I 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Prop_NP… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_NPC_Record_J 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Prop_NP… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_UDA_Sign_A 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Prop_UD… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_UDA_Sign_B 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Prop_UD… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_UDA_Sign_C 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Prop_UD… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_UDA_Sign_D 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Prop_UD… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_UDA_Sign_Defaced_A 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Prop_UD… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_UDA_Sign_Defaced_B 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Prop_UD… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_UDA_Sign_Defaced_C 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Prop_UD… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_UDA_Sign_Defaced_D 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Prop_UD… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Enzyme_Vat 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None NSLOCTEXT("D_DeployableSetup", "Prop_En… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Enzyme_Vat_Empty 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None NSLOCTEXT("D_DeployableSetup", "Prop_En… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Eden_Whiteboard 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None NSLOCTEXT("D_DeployableSetup", "Prop_Ed… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Dead_EI_Agent_A 0.5 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/ASS/PRP/PRP_Dead_Prospector_01/BP… /Game/Assets/2DArt/UI/Icons/Icon_Passiv… NSLOCTEXT("D_DeployableSetup", "Dead_EI… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Dead_EI_Agent_B 0.5 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/ASS/PRP/PRP_Dead_Prospector_01/BP… /Game/Assets/2DArt/UI/Icons/Icon_Passiv… NSLOCTEXT("D_DeployableSetup", "Dead_EI… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Dead_EI_Agent_C 0.5 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/ASS/PRP/PRP_Dead_Prospector_01/BP… /Game/Assets/2DArt/UI/Icons/Icon_Passiv… NSLOCTEXT("D_DeployableSetup", "Dead_EI… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_LaserControls 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
SulfurWorm_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Spider_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Spider_… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Spider_Trophy_Wall 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Spider_… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Reaver_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Camera 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Mug_A 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Mug_B 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Mug_C 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Mug_D 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Mug_E 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Mug_F 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Mug_G 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Mug_H 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Mug_I 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Mug_J 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Mug_K 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Mug_L 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Mug_M 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Mug_N 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Slinker_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Chew_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Bounder_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Tundra_Deer_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Hopping_Creature_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Hopping_Creature_Swamp_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Stomper_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Stomper_Matriach_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Giant_Roach_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Dragonfly_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Flightless_Tank_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Flying_Tank_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Sandwyrm_Queen_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Rabbit_Variant_Snow_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Sandscuttle_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Mange_Wolf_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Mange_Wolf_Alpha_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Ghost_Crocodile_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Geothermal_Spider_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Geother… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Geothermal_Spider_Trophy_Wall 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Geother… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Geothermal_Bat_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Enemy_Turret_Flamethrower 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Mission_Device_EDEN 0 {'Z': -100} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Landing_Pad_Prop 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Homestead_Candle_Wall 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Homestead_Refrigerator 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Homestead_Copper_Pot_A 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Homestead_Copper_Pot_B 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Homestead_Copper_Pot_C 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Homestead_Copper_Pot_D 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Homestead_Cushion_A_1 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Homestead_Cushion_A_2 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Homestead_Cushion_A_3 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Homestead_Cushion_A_4 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Homestead_Cushion_A_5 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Homestead_Cushion_B_1 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Homestead_Cushion_B_2 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Homestead_Cushion_B_3 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Homestead_Cushion_B_4 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Homestead_Cushion_B_5 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Homestead_Lantern 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Homestead_Fireplace_Tools 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Homestead_Fireplace_Screen 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Homestead_Fireplace_Bellows 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Homestead_Knitting_Decor_A 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Homestead_Knitting_Decor_B 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Homestead_Knitting_Decor_C 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Homestead_Knitting_Decor_D 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Homestead_Birdbath_Iron 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Homestead_Birdbath_Gold 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Homestead_Well 0 {'Z': -150} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Homeste… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Homestead_Well_Moss 0 {'Z': -150} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Homeste… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Homestead_Spinning_Wheel 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Homestead_Kitchen_Sink 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Homestead_Kitchen_Stove 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Homestead_Kitchen_Bench 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Homestead_Kitchen_Butchery 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Homestead_Kitchen_Herbalism 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Homestead_Kitchen_Storage 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Homestead_Kitchen_Corner 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Homestead_Shutter 0.5 {'X': -2, 'Y': -15} {'X': 5} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Homestead_Shutter_Painted 0.5 {'X': -2, 'Y': -15} {'X': 5} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Homestead_Curtain_Window_A 0.5 {'X': -4, 'Y': -38} {'X': 6} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Homestead_Curtain_Window_B 0.5 {'X': -4, 'Y': -38} {'X': 6} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Homestead_Curtain_Window_C 0.5 {'X': -4, 'Y': -38} {'X': 6} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Homestead_Curtain_Window_D 0.5 {'X': -4, 'Y': -38} {'X': 6} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Homestead_Curtain_Window_E 0.5 {'X': -4, 'Y': -38} {'X': 6} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Homestead_Curtain_Window_F 0.5 {'X': -4, 'Y': -38} {'X': 6} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Homestead_Saloon_Door 0.5 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Homestead_Saloon_Door_B 0.5 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Homestead_Cuckcoo_Clock 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Homestead_Weather_Vane 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Nesting_Box 0 {'X': -60, 'Y': -60} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Homestead_Iron_Stove 0 {'Z': -8} {'Z': -18} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Homestead_Retaining_Wall_Frame 0 {'Z': -4} {'X': 0, 'Y': 0, 'Z': 0} {'Z': -4} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Homeste… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Homestead_Retaining_Wall_Ramp_R 0 {'Z': -4} {'X': 0, 'Y': 0, 'Z': 0} {'Z': -4} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Homeste… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Homestead_Retaining_Wall_Ramp_L 0 {'Z': -4} {'X': 0, 'Y': 0, 'Z': 0} {'Z': -4} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Homeste… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Homestead_Flower_Pot_A_1 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Homestead_Flower_Pot_A_2 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Homestead_Flower_Pot_A_3 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Homestead_Flower_Pot_A_4 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Homestead_Flower_Pot_B_1 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Homestead_Flower_Pot_B_2 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Homestead_Flower_Pot_B_3 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Homestead_Flower_Pot_B_4 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Homestead_Flower_Pot_C_1 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Homestead_Flower_Pot_C_2 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Homestead_Flower_Pot_C_3 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Homestead_Flower_Pot_C_4 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Homestead_Flower_Pot_D_1 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Homestead_Flower_Pot_D_2 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Homestead_Flower_Pot_D_3 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Homestead_Flower_Pot_D_4 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Homestead_Flower_Pot_E_1 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Homestead_Flower_Pot_E_2 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Homestead_Flower_Pot_E_3 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Homestead_Flower_Pot_E_4 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Barn_Door_L 0.5 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Barn_Do… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Barn_Door_R 0.5 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… /Game/Assets/2DArt/UI/Items/Item_Icons/… NSLOCTEXT("D_DeployableSetup", "Barn_Do… /Game/FMOD/Events/SFX/D_Deployables/SFX…
Sandwrym_Target_Dummy 0.5 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Sandwrym_Chair 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Sandwrym_Throne 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Kitchen_Sink 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Oil_Barrel 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/UI/Generic/UI_INV_DRO…
Eden_NPC_Hunter 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Deep_Mining_Drill_Oil 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Lamb_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Pig_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Piglet_Trophy 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Eden_NPC_Norex 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Animal_Bed_Nesting 0 {'X': -60, 'Y': -60} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Eden_NPC_Farmer 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prebuilt_Spawn_Location 0 {'X': 0, 'Y': 0, 'Z': 0} {'Z': 100} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None NSLOCTEXT("D_DeployableSetup", "Prebuil… /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Eden_NPC_Fisher 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Eden_NPC_Chef 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Prop_Dropship 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Deployables/SFX…
Speeder_Kit 0.5 {'Y': -100} {'Z': 15} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…
Checkered_Flag 0 {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} {'X': 0, 'Y': 0, 'Z': 0} /Game/BP/Objects/World/Items/Deployable… None /Game/FMOD/Events/SFX/D_Buildables/SFX_…